Showing the changes to libraries/physics/src/EntityMotionState.cpp (1 of 4 files). Show all
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| @@ -68,6 +68,8 @@ void EntityMotionState::setWorldTransform (const btTransform &worldTrans) { · 67 unmodified lines | ||
| 68 | 68 | _entity->setAngularVelocity(v); |
| 69 | 69 | |
| 70 | 70 | _outgoingPacketFlags = DIRTY_PHYSICS_FLAGS; |
| 71 | + | |
| 72 | + ObjectMotionState::enqueueOutgoingPacket(this); | |
| 71 | 73 | } |
| 72 | 74 | #endif // USE_BULLET_PHYSICS |
| 73 | 75 | |