Showing the changes to interface/src/avatar/SkeletonModel.cpp (1 of 3 files). Show all
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| @@ -281,7 +281,7 @@ void SkeletonModel::maybeUpdateNeckRotation(const JointState& parentState, const · 280 unmodified lines | ||
| 281 | 281 | } |
| 282 | 282 | |
| 283 | 283 | void SkeletonModel::maybeUpdateEyeRotation(const JointState& parentState, const FBXJoint& joint, JointState& state) { |
| 284 | − _owningAvatar->getHead()->getFaceModel().maybeUpdateEyeRotation(parentState, joint, state); | |
| 284 | + _owningAvatar->getHead()->getFaceModel().maybeUpdateEyeRotation(this, parentState, joint, state); | |
| 285 | 285 | } |
| 286 | 286 | |
| 287 | 287 | void SkeletonModel::renderJointConstraints(int jointIndex) { |