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| 1 | +// | |
| 2 | +// ScriptManagerScriptingInterface.h | |
| 3 | +// libraries/script-engine/src | |
| 4 | +// | |
| 5 | +// Created by Dale Glass on 24/02/2023. | |
| 6 | +// Copyright 2022 Overte e.V. | |
| 7 | +// | |
| 8 | +// Distributed under the Apache License, Version 2.0. | |
| 9 | +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | |
| 10 | +// | |
| 11 | + | |
| 12 | +#pragma once | |
| 13 | + | |
| 14 | +#include <QObject> | |
| 15 | +#include "ScriptManager.h" | |
| 16 | + | |
| 17 | + | |
| 18 | +/**jsdoc | |
| 19 | + * The <code>Script</code> API provides facilities for working with scripts. | |
| 20 | + * | |
| 21 | + * @namespace Script | |
| 22 | + * | |
| 23 | + * @hifi-interface | |
| 24 | + * @hifi-client-entity | |
| 25 | + * @hifi-avatar | |
| 26 | + * @hifi-server-entity | |
| 27 | + * @hifi-assignment-client | |
| 28 | + * | |
| 29 | + * @property {string} context - The context that the script is running in: | |
| 30 | + * <ul> | |
| 31 | + * <li><code>"client"</code>: An Interface or avatar script.</li> | |
| 32 | + * <li><code>"entity_client"</code>: A client entity script.</li> | |
| 33 | + * <li><code>"entity_server"</code>: A server entity script.</li> | |
| 34 | + * <li><code>"agent"</code>: An assignment client script.</li> | |
| 35 | + * </ul> | |
| 36 | + * <em>Read-only.</em> | |
| 37 | + * @property {string} type - The type of script that is running: | |
| 38 | + * <ul> | |
| 39 | + * <li><code>"client"</code>: An Interface script.</li> | |
| 40 | + * <li><code>"entity_client"</code>: A client entity script.</li> | |
| 41 | + * <li><code>"avatar"</code>: An avatar script.</li> | |
| 42 | + * <li><code>"entity_server"</code>: A server entity script.</li> | |
| 43 | + * <li><code>"agent"</code>: An assignment client script.</li> | |
| 44 | + * </ul> | |
| 45 | + * <em>Read-only.</em> | |
| 46 | + * @property {string} filename - The filename of the script file. | |
| 47 | + * <em>Read-only.</em> | |
| 48 | + * @property {Script.ResourceBuckets} ExternalPaths - External resource buckets. | |
| 49 | + */ | |
| 50 | + | |
| 51 | +class ScriptManagerScriptingInterface : public QObject { | |
| 52 | + Q_OBJECT | |
| 53 | +public: | |
| 54 | + ScriptManagerScriptingInterface(ScriptManager *parent) : QObject(parent), _manager(parent) { | |
| 55 | + | |
| 56 | + connect(_manager, &ScriptManager::scriptLoaded, this, &ScriptManagerScriptingInterface::scriptLoaded); | |
| 57 | + connect(_manager, &ScriptManager::errorLoadingScript, this, &ScriptManagerScriptingInterface::errorLoadingScript); | |
| 58 | + connect(_manager, &ScriptManager::update, this, &ScriptManagerScriptingInterface::update); | |
| 59 | + connect(_manager, &ScriptManager::scriptEnding, this, &ScriptManagerScriptingInterface::scriptEnding); | |
| 60 | + connect(_manager, &ScriptManager::finished, this, &ScriptManagerScriptingInterface::finished); | |
| 61 | + connect(_manager, &ScriptManager::printedMessage, this, &ScriptManagerScriptingInterface::printedMessage); | |
| 62 | + connect(_manager, &ScriptManager::errorMessage, this, &ScriptManagerScriptingInterface::errorMessage); | |
| 63 | + connect(_manager, &ScriptManager::warningMessage, this, &ScriptManagerScriptingInterface::warningMessage); | |
| 64 | + connect(_manager, &ScriptManager::infoMessage, this, &ScriptManagerScriptingInterface::infoMessage); | |
| 65 | + connect(_manager, &ScriptManager::runningStateChanged, this, &ScriptManagerScriptingInterface::runningStateChanged); | |
| 66 | + connect(_manager, &ScriptManager::clearDebugWindow, this, &ScriptManagerScriptingInterface::clearDebugWindow); | |
| 67 | + connect(_manager, &ScriptManager::loadScript, this, &ScriptManagerScriptingInterface::loadScript); | |
| 68 | + connect(_manager, &ScriptManager::doneRunning, this, &ScriptManagerScriptingInterface::doneRunning); | |
| 69 | + connect(_manager, &ScriptManager::entityScriptDetailsUpdated, this, &ScriptManagerScriptingInterface::entityScriptDetailsUpdated); | |
| 70 | + connect(_manager, &ScriptManager::entityScriptPreloadFinished, this, &ScriptManagerScriptingInterface::entityScriptPreloadFinished); | |
| 71 | + connect(_manager, &ScriptManager::unhandledException, this, &ScriptManagerScriptingInterface::unhandledException); | |
| 72 | + } | |
| 73 | + | |
| 74 | + /**jsdoc | |
| 75 | + * Stops and unloads the current script. | |
| 76 | + * <p><strong>Warning:</strong> If an assignment client script, the script gets restarted after stopping.</p> | |
| 77 | + * @function Script.stop | |
| 78 | + * @param {boolean} [marshal=false] - Marshal. | |
| 79 | + * <p class="important">Deprecated: This parameter is deprecated and will be removed.</p> | |
| 80 | + * @example <caption>Stop a script after 5s.</caption> | |
| 81 | + * Script.setInterval(function () { | |
| 82 | + * print("Hello"); | |
| 83 | + * }, 1000); | |
| 84 | + * | |
| 85 | + * Script.setTimeout(function () { | |
| 86 | + * Script.stop(true); | |
| 87 | + * }, 5000); | |
| 88 | + */ | |
| 89 | + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| 90 | + // NOTE - this is intended to be a public interface for Agent scripts, and local scripts, but not for EntityScripts | |
| 91 | + Q_INVOKABLE void stop(bool marshal = false) { _manager->stop(marshal); } | |
| 92 | + | |
| 93 | + /**jsdoc | |
| 94 | + * Gets the context that the script is running in: Interface/avatar, client entity, server entity, or assignment client. | |
| 95 | + * @function Script.getContext | |
| 96 | + * @returns {string} The context that the script is running in: | |
| 97 | + * <ul> | |
| 98 | + * <li><code>"client"</code>: An Interface or avatar script.</li> | |
| 99 | + * <li><code>"entity_client"</code>: A client entity script.</li> | |
| 100 | + * <li><code>"entity_server"</code>: A server entity script.</li> | |
| 101 | + * <li><code>"agent"</code>: An assignment client script.</li> | |
| 102 | + * </ul> | |
| 103 | + */ | |
| 104 | + Q_INVOKABLE QString getContext() const { return _manager->getContext(); } | |
| 105 | + | |
| 106 | + | |
| 107 | + /**jsdoc | |
| 108 | + * Checks whether the script is running as an Interface or avatar script. | |
| 109 | + * @function Script.isClientScript | |
| 110 | + * @returns {boolean} <code>true</code> if the script is running as an Interface or avatar script, <code>false</code> if it | |
| 111 | + * isn't. | |
| 112 | + */ | |
| 113 | + Q_INVOKABLE bool isClientScript() const { return _manager->isClientScript(); } | |
| 114 | + | |
| 115 | + /**jsdoc | |
| 116 | + * Checks whether the application was compiled as a debug build. | |
| 117 | + * @function Script.isDebugMode | |
| 118 | + * @returns {boolean} <code>true</code> if the application was compiled as a debug build, <code>false</code> if it was | |
| 119 | + * compiled as a release build. | |
| 120 | + */ | |
| 121 | + Q_INVOKABLE bool isDebugMode() const { return _manager->isDebugMode(); } | |
| 122 | + | |
| 123 | + /**jsdoc | |
| 124 | + * Checks whether the script is running as a client entity script. | |
| 125 | + * @function Script.isEntityClientScript | |
| 126 | + * @returns {boolean} <code>true</code> if the script is running as a client entity script, <code>false</code> if it isn't. | |
| 127 | + */ | |
| 128 | + Q_INVOKABLE bool isEntityClientScript() const { return _manager->isEntityClientScript(); } | |
| 129 | + | |
| 130 | + /**jsdoc | |
| 131 | + * Checks whether the script is running as a server entity script. | |
| 132 | + * @function Script.isEntityServerScript | |
| 133 | + * @returns {boolean} <code>true</code> if the script is running as a server entity script, <code>false</code> if it isn't. | |
| 134 | + */ | |
| 135 | + Q_INVOKABLE bool isEntityServerScript() const { return _manager->isEntityServerScript(); } | |
| 136 | + | |
| 137 | + /**jsdoc | |
| 138 | + * Checks whether the script is running as an assignment client script. | |
| 139 | + * @function Script.isAgentScript | |
| 140 | + * @returns {boolean} <code>true</code> if the script is running as an assignment client script, <code>false</code> if it | |
| 141 | + * isn't. | |
| 142 | + */ | |
| 143 | + Q_INVOKABLE bool isAgentScript() const { return _manager->isAgentScript(); } | |
| 144 | + | |
| 145 | + /*@jsdoc | |
| 146 | + * registers a global object by name. | |
| 147 | + * @function Script.registerValue | |
| 148 | + * @param {string} valueName | |
| 149 | + * @param {value} value | |
| 150 | + */ | |
| 151 | + /// registers a global object by name | |
| 152 | + Q_INVOKABLE void registerValue(const QString& valueName, ScriptValue value) { _manager->registerValue(valueName, value); } | |
| 153 | + | |
| 154 | + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| 155 | + // NOTE - these are intended to be public interfaces available to scripts | |
| 156 | + | |
| 157 | + /**jsdoc | |
| 158 | + * @function Script.formatExecption | |
| 159 | + * @param {object} exception - Exception. | |
| 160 | + * @param {boolean} inludeExtendeDetails - Include extended details. | |
| 161 | + * @returns {string} String. | |
| 162 | + * @deprecated This function is deprecated and will be removed. | |
| 163 | + */ | |
| 164 | + Q_INVOKABLE QString formatException(const ScriptValue& exception, bool includeExtendedDetails) { return _manager->formatException(exception, includeExtendedDetails); } | |
| 165 | + | |
| 166 | + /**jsdoc | |
| 167 | + * Adds a function to the list of functions called when a particular event occurs on a particular entity. | |
| 168 | + * <p>See also, the {@link Entities} API.</p> | |
| 169 | + * @function Script.addEventHandler | |
| 170 | + * @param {Uuid} entityID - The ID of the entity. | |
| 171 | + * @param {Script.EntityEvent} eventName - The name of the event. | |
| 172 | + * @param {Script~entityEventCallback|Script~pointerEventCallback|Script~collisionEventCallback} handler - The function to | |
| 173 | + * call when the event occurs on the entity. It can be either the name of a function or an in-line definition. | |
| 174 | + * @example <caption>Report when a mouse press occurs on a particular entity.</caption> | |
| 175 | + * var entityID = Entities.addEntity({ | |
| 176 | + * type: "Box", | |
| 177 | + * position: Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, { x: 0, y: 0, z: -5 })), | |
| 178 | + * dimensions: { x: 0.5, y: 0.5, z: 0.5 }, | |
| 179 | + * lifetime: 300 // Delete after 5 minutes. | |
| 180 | + * }); | |
| 181 | + * | |
| 182 | + * function reportMousePress(entityID, event) { | |
| 183 | + * print("Mouse pressed on entity: " + JSON.stringify(event)); | |
| 184 | + * } | |
| 185 | + * | |
| 186 | + * Script.addEventHandler(entityID, "mousePressOnEntity", reportMousePress); | |
| 187 | + */ | |
| 188 | + Q_INVOKABLE void addEventHandler(const EntityItemID& entityID, const QString& eventName, const ScriptValue& handler) { _manager->addEventHandler(entityID, eventName, handler); } | |
| 189 | + | |
| 190 | + /**jsdoc | |
| 191 | + * Removes a function from the list of functions called when an entity event occurs on a particular entity. | |
| 192 | + * <p>See also, the {@link Entities} API.</p> | |
| 193 | + * @function Script.removeEventHandler | |
| 194 | + * @param {Uuid} entityID - The ID of the entity. | |
| 195 | + * @param {Script.EntityEvent} eventName - The name of the entity event. | |
| 196 | + * @param {function} handler - The name of the function to no longer call when the entity event occurs on the entity. | |
| 197 | + */ | |
| 198 | + Q_INVOKABLE void removeEventHandler(const EntityItemID& entityID, const QString& eventName, const ScriptValue& handler) { _manager->removeEventHandler(entityID, eventName, handler); } | |
| 199 | + | |
| 200 | + /**jsdoc | |
| 201 | + * Starts running another script in Interface, if it isn't already running. The script is not automatically loaded next | |
| 202 | + * time Interface starts. | |
| 203 | + * <p class="availableIn"><strong>Supported Script Types:</strong> Interface Scripts • Avatar Scripts</p> | |
| 204 | + * <p>See also, {@link ScriptDiscoveryService.loadScript}.</p> | |
| 205 | + * @function Script.load | |
| 206 | + * @param {string} filename - The URL of the script to load. This can be relative to the current script's URL. | |
| 207 | + * @example <caption>Load a script from another script.</caption> | |
| 208 | + * // First file: scriptA.js | |
| 209 | + * print("This is script A"); | |
| 210 | + * | |
| 211 | + * // Second file: scriptB.js | |
| 212 | + * print("This is script B"); | |
| 213 | + * Script.load("scriptA.js"); | |
| 214 | + * | |
| 215 | + * // If you run scriptB.js you should see both scripts in the Running Scripts dialog. | |
| 216 | + * // And you should see the following output: | |
| 217 | + * // This is script B | |
| 218 | + * // This is script A | |
| 219 | + */ | |
| 220 | + Q_INVOKABLE void load(const QString& loadfile) { _manager->load(loadfile); } | |
| 221 | + | |
| 222 | + /**jsdoc | |
| 223 | + * Includes JavaScript from other files in the current script. If a callback is specified, the files are loaded and | |
| 224 | + * included asynchronously, otherwise they are included synchronously (i.e., script execution blocks while the files are | |
| 225 | + * included). | |
| 226 | + * @function Script.include | |
| 227 | + * @variation 0 | |
| 228 | + * @param {string[]} filenames - The URLs of the scripts to include. Each can be relative to the current script. | |
| 229 | + * @param {function} [callback=null] - The function to call back when the scripts have been included. It can be either the | |
| 230 | + * name of a function or an in-line definition. | |
| 231 | + */ | |
| 232 | + Q_INVOKABLE void include(const QStringList& includeFiles, const ScriptValue& callback = ScriptValue()) { _manager->include(includeFiles, callback);}; | |
| 233 | + | |
| 234 | + /**jsdoc | |
| 235 | + * Includes JavaScript from another file in the current script. If a callback is specified, the file is loaded and included | |
| 236 | + * asynchronously, otherwise it is included synchronously (i.e., script execution blocks while the file is included). | |
| 237 | + * @function Script.include | |
| 238 | + * @param {string} filename - The URL of the script to include. It can be relative to the current script. | |
| 239 | + * @param {function} [callback=null] - The function to call back when the script has been included. It can be either the | |
| 240 | + * name of a function or an in-line definition. | |
| 241 | + * @example <caption>Include a script file asynchronously.</caption> | |
| 242 | + * // First file: scriptA.js | |
| 243 | + * print("This is script A"); | |
| 244 | + * | |
| 245 | + * // Second file: scriptB.js | |
| 246 | + * print("This is script B"); | |
| 247 | + * Script.include("scriptA.js", function () { | |
| 248 | + * print("Script A has been included"); | |
| 249 | + * }); | |
| 250 | + * | |
| 251 | + * // If you run scriptB.js you should see only scriptB.js in the running scripts list. | |
| 252 | + * // And you should see the following output: | |
| 253 | + * // This is script B | |
| 254 | + * // This is script A | |
| 255 | + * // Script A has been included | |
| 256 | + */ | |
| 257 | + Q_INVOKABLE void include(const QString& includeFile, const ScriptValue& callback = ScriptValue()) { _manager->include( includeFile, callback); }; | |
| 258 | + | |
| 259 | + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| 260 | + // MODULE related methods | |
| 261 | + | |
| 262 | + /**jsdoc | |
| 263 | + * Provides access to methods or objects provided in an external JavaScript or JSON file. | |
| 264 | + * See {@link https://docs.overte.org/script/js-tips.html} for further details. | |
| 265 | + * @function Script.require | |
| 266 | + * @param {string} module - The module to use. May be a JavaScript file, a JSON file, or the name of a system module such | |
| 267 | + * as <code>"appUi"</code> (i.e., the "appUi.js" system module JavaScript file). | |
| 268 | + * @returns {object|array} The value assigned to <code>module.exports</code> in the JavaScript file, or the value defined | |
| 269 | + * in the JSON file. | |
| 270 | + */ | |
| 271 | + Q_INVOKABLE ScriptValue require(const QString& moduleId) { return _manager->require(moduleId); } | |
| 272 | + | |
| 273 | + /**jsdoc | |
| 274 | + * @function Script.resetModuleCache | |
| 275 | + * @param {boolean} [deleteScriptCache=false] - Delete script cache. | |
| 276 | + * @deprecated This function is deprecated and will be removed. | |
| 277 | + */ | |
| 278 | + Q_INVOKABLE void resetModuleCache(bool deleteScriptCache = false) { _manager->resetModuleCache(deleteScriptCache);} | |
| 279 | + | |
| 280 | + /**jsdoc | |
| 281 | + * Calls a function repeatedly, at a set interval. | |
| 282 | + * @function Script.setInterval | |
| 283 | + * @param {function} function - The function to call. This can be either the name of a function or an in-line definition. | |
| 284 | + * @param {number} interval - The interval at which to call the function, in ms. | |
| 285 | + * @returns {object} A handle to the interval timer. This can be used in {@link Script.clearInterval}. | |
| 286 | + * @example <caption>Print a message every second.</caption> | |
| 287 | + * Script.setInterval(function () { | |
| 288 | + * print("Interval timer fired"); | |
| 289 | + * }, 1000); | |
| 290 | + */ | |
| 291 | + Q_INVOKABLE QTimer* setInterval(const ScriptValue& function, int intervalMS) { return _manager->setInterval(function, intervalMS); } | |
| 292 | + | |
| 293 | + /**jsdoc | |
| 294 | + * Calls a function once, after a delay. | |
| 295 | + * @function Script.setTimeout | |
| 296 | + * @param {function} function - The function to call. This can be either the name of a function or an in-line definition. | |
| 297 | + * @param {number} timeout - The delay after which to call the function, in ms. | |
| 298 | + * @returns {object} A handle to the timeout timer. This can be used in {@link Script.clearTimeout}. | |
| 299 | + * @example <caption>Print a message once, after a second.</caption> | |
| 300 | + * Script.setTimeout(function () { | |
| 301 | + * print("Timeout timer fired"); | |
| 302 | + * }, 1000); | |
| 303 | + */ | |
| 304 | + Q_INVOKABLE QTimer* setTimeout(const ScriptValue& function, int timeoutMS) { return _manager->setTimeout(function, timeoutMS); }; | |
| 305 | + | |
| 306 | + /**jsdoc | |
| 307 | + * Stops an interval timer set by {@link Script.setInterval|setInterval}. | |
| 308 | + * @function Script.clearInterval | |
| 309 | + * @param {object} timer - The interval timer to stop. | |
| 310 | + * @example <caption>Stop an interval timer.</caption> | |
| 311 | + * // Print a message every second. | |
| 312 | + * var timer = Script.setInterval(function () { | |
| 313 | + * print("Interval timer fired"); | |
| 314 | + * }, 1000); | |
| 315 | + * | |
| 316 | + * // Stop the timer after 10 seconds. | |
| 317 | + * Script.setTimeout(function () { | |
| 318 | + * print("Stop interval timer"); | |
| 319 | + * Script.clearInterval(timer); | |
| 320 | + * }, 10000); | |
| 321 | + */ | |
| 322 | + Q_INVOKABLE void clearInterval(QTimer* timer) { _manager->clearInterval(timer); } | |
| 323 | + | |
| 324 | + // Overloaded version is needed in case the timer has expired | |
| 325 | + Q_INVOKABLE void clearInterval(QVariantMap timer) { ; } | |
| 326 | + | |
| 327 | + /**jsdoc | |
| 328 | + * Stops a timeout timer set by {@link Script.setTimeout|setTimeout}. | |
| 329 | + * @function Script.clearTimeout | |
| 330 | + * @param {object} timer - The timeout timer to stop. | |
| 331 | + * @example <caption>Stop a timeout timer.</caption> | |
| 332 | + * // Print a message after two seconds. | |
| 333 | + * var timer = Script.setTimeout(function () { | |
| 334 | + * print("Timer fired"); | |
| 335 | + * }, 2000); | |
| 336 | + * | |
| 337 | + * // Uncomment the following line to stop the timer from firing. | |
| 338 | + * //Script.clearTimeout(timer); | |
| 339 | + */ | |
| 340 | + Q_INVOKABLE void clearTimeout(QTimer* timer) { _manager->clearTimeout(timer); } | |
| 341 | + | |
| 342 | + // Overloaded version is needed in case the timer has expired | |
| 343 | + Q_INVOKABLE void clearTimeout(QVariantMap timer) { ; } | |
| 344 | + | |
| 345 | + /**jsdoc | |
| 346 | + * Prints a message to the program log and emits {@link Script.printedMessage}. | |
| 347 | + * <p>Alternatively, you can use {@link print} or one of the {@link console} API methods.</p> | |
| 348 | + * @function Script.print | |
| 349 | + * @param {string} message - The message to print. | |
| 350 | + */ | |
| 351 | + Q_INVOKABLE void print(const QString& message) { _manager->print(message); } | |
| 352 | + | |
| 353 | + /**jsdoc | |
| 354 | + * Resolves a relative path to an absolute path. The relative path is relative to the script's location. | |
| 355 | + * @function Script.resolvePath | |
| 356 | + * @param {string} path - The relative path to resolve. | |
| 357 | + * @returns {string} The absolute path. | |
| 358 | + * @example <caption>Report the directory and filename of the running script.</caption> | |
| 359 | + * print(Script.resolvePath("")); | |
| 360 | + * @example <caption>Report the directory of the running script.</caption> | |
| 361 | + * print(Script.resolvePath(".")); | |
| 362 | + * @example <caption>Report the path to a file located relative to the running script.</caption> | |
| 363 | + * print(Script.resolvePath("../assets/sounds/hello.wav")); | |
| 364 | + */ | |
| 365 | + Q_INVOKABLE QUrl resolvePath(const QString& path) const { return _manager->resolvePath(path);} | |
| 366 | + | |
| 367 | + /**jsdoc | |
| 368 | + * Gets the path to the resources directory for QML files. | |
| 369 | + * @function Script.resourcesPath | |
| 370 | + * @returns {string} The path to the resources directory for QML files. | |
| 371 | + */ | |
| 372 | + Q_INVOKABLE QUrl resourcesPath() const { return _manager->resourcesPath(); } | |
| 373 | + | |
| 374 | + /**jsdoc | |
| 375 | + * Starts timing a section of code in order to send usage data about it to Vircadia. Shouldn't be used outside of the | |
| 376 | + * standard scripts. | |
| 377 | + * @function Script.beginProfileRange | |
| 378 | + * @param {string} label - A name that identifies the section of code. | |
| 379 | + */ | |
| 380 | + Q_INVOKABLE void beginProfileRange(const QString& label) const { _manager->beginProfileRange(label); } | |
| 381 | + | |
| 382 | + /**jsdoc | |
| 383 | + * Finishes timing a section of code in order to send usage data about it to Vircadia. Shouldn't be used outside of | |
| 384 | + * the standard scripts. | |
| 385 | + * @function Script.endProfileRange | |
| 386 | + * @param {string} label - A name that identifies the section of code. | |
| 387 | + */ | |
| 388 | + Q_INVOKABLE void endProfileRange(const QString& label) const { _manager->endProfileRange(label); } | |
| 389 | + | |
| 390 | + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
| 391 | + // Entity Script Related methods | |
| 392 | + | |
| 393 | + /**jsdoc | |
| 394 | + * Checks whether an entity has an entity script running. | |
| 395 | + * @function Script.isEntityScriptRunning | |
| 396 | + * @param {Uuid} entityID - The ID of the entity. | |
| 397 | + * @returns {boolean} <code>true</code> if the entity has an entity script running, <code>false</code> if it doesn't. | |
| 398 | + */ | |
| 399 | + Q_INVOKABLE bool isEntityScriptRunning(const EntityItemID& entityID) { return _manager->isEntityScriptRunning(entityID); } | |
| 400 | + | |
| 401 | + /**jsdoc | |
| 402 | + * Manually runs the JavaScript garbage collector which reclaims memory by disposing of objects that are no longer | |
| 403 | + * reachable. | |
| 404 | + * @function Script.requestGarbageCollection | |
| 405 | + */ | |
| 406 | + Q_INVOKABLE void requestGarbageCollection() { _manager->requestGarbageCollection(); } | |
| 407 | + | |
| 408 | + /**jsdoc | |
| 409 | + * Prints out current backtrace to the log. | |
| 410 | + * @function Script.logBacktrace | |
| 411 | + * @param {string} title - Title added to the printed out backtrace. | |
| 412 | + */ | |
| 413 | + Q_INVOKABLE void logBacktrace(const QString &title) { _manager->logBacktrace(title); } | |
| 414 | + | |
| 415 | + /*@jsdoc | |
| 416 | + * @function Script.loadEntityScript | |
| 417 | + * @param {Uuid} entityID - Entity ID. | |
| 418 | + * @param {string} script - Script. | |
| 419 | + * @param {boolean} forceRedownload - Force re-download. | |
| 420 | + * @deprecated This function is deprecated and will be removed. | |
| 421 | + */ | |
| 422 | + Q_INVOKABLE void loadEntityScript(const EntityItemID& entityID, const QString& entityScript, bool forceRedownload) { _manager->loadEntityScript(entityID, entityScript, forceRedownload); } | |
| 423 | + | |
| 424 | + /**jsdoc | |
| 425 | + * @function Script.unloadEntityScript | |
| 426 | + * @param {Uuid} entityID - Entity ID. | |
| 427 | + * @param {boolean} [shouldRemoveFromMap=false] - Should remove from map. | |
| 428 | + * @deprecated This function is deprecated and will be removed. | |
| 429 | + */ | |
| 430 | + Q_INVOKABLE void unloadEntityScript(const EntityItemID& entityID, bool shouldRemoveFromMap = false) { _manager->unloadEntityScript(entityID, shouldRemoveFromMap); } | |
| 431 | + | |
| 432 | + /**jsdoc | |
| 433 | + * @function Script.unloadAllEntityScripts | |
| 434 | + * @param {boolean} [blockingCall=false] - Wait for completion if call moved to another thread. | |
| 435 | + * @deprecated This function is deprecated and will be removed. | |
| 436 | + */ | |
| 437 | + Q_INVOKABLE void unloadAllEntityScripts(bool blockingCall = false) { _manager->unloadAllEntityScripts(blockingCall); } | |
| 438 | + | |
| 439 | + /**jsdoc | |
| 440 | + * Calls a method in an entity script. | |
| 441 | + * @function Script.callEntityScriptMethod | |
| 442 | + * @param {Uuid} entityID - The ID of the entity running the entity script. | |
| 443 | + * @param {string} methodName - The name of the method to call. | |
| 444 | + * @param {string[]} [parameters=[]] - The parameters to call the specified method with. | |
| 445 | + * @param {Uuid} [remoteCallerID=Uuid.NULL] - An ID that identifies the caller. | |
| 446 | + */ | |
| 447 | + Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, | |
| 448 | + const QStringList& params = QStringList(), | |
| 449 | + const QUuid& remoteCallerID = QUuid()) { _manager->callEntityScriptMethod(entityID, methodName, params, remoteCallerID); } | |
| 450 | + | |
| 451 | + /**jsdoc | |
| 452 | + * Calls a method in an entity script. | |
| 453 | + * @function Script.callEntityScriptMethod | |
| 454 | + * @param {Uuid} entityID - Entity ID. | |
| 455 | + * @param {string} methodName - Method name. | |
| 456 | + * @param {PointerEvent} event - Pointer event. | |
| 457 | + * @deprecated This function is deprecated and will be removed. | |
| 458 | + */ | |
| 459 | + Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const PointerEvent& event) { _manager->callEntityScriptMethod(entityID, methodName, event); } | |
| 460 | + | |
| 461 | + /**jsdoc | |
| 462 | + * Calls a method in an entity script. | |
| 463 | + * @function Script.callEntityScriptMethod | |
| 464 | + * @param {Uuid} entityID - Entity ID. | |
| 465 | + * @param {string} methodName - Method name. | |
| 466 | + * @param {Uuid} otherID - Other entity ID. | |
| 467 | + * @param {Collision} collision - Collision. | |
| 468 | + * @deprecated This function is deprecated and will be removed. | |
| 469 | + */ | |
| 470 | + Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const EntityItemID& otherID, const Collision& collision) { _manager->callEntityScriptMethod(entityID, methodName, otherID, collision);} | |
| 471 | + | |
| 472 | + /**jsdoc | |
| 473 | + * @function Script.generateUUID | |
| 474 | + * @returns {Uuid} A new UUID. | |
| 475 | + * @deprecated This function is deprecated and will be removed. Use {@link Uuid(0).generate|Uuid.generate} instead. | |
| 476 | + */ | |
| 477 | + Q_INVOKABLE QUuid generateUUID() { return QUuid::createUuid(); } | |
| 478 | + | |
| 479 | + /**jsdoc | |
| 480 | + * Gets the URL for an asset in an external resource bucket. (The location where the bucket is hosted may change over time | |
| 481 | + * but this method will return the asset's current URL.) | |
| 482 | + * @function Script.getExternalPath | |
| 483 | + * @param {Script.ResourceBucket} bucket - The external resource bucket that the asset is in. | |
| 484 | + * @param {string} path - The path within the external resource bucket where the asset is located. | |
| 485 | + * <p>Normally, this should start with a path or filename to be appended to the bucket URL. | |
| 486 | + * Alternatively, it can be a relative path starting with <code>./</code> or <code>../</code>, to navigate within the | |
| 487 | + * resource bucket's URL.</p> | |
| 488 | + * @Returns {string} The URL of an external asset. | |
| 489 | + * @example <caption>Report the URL of a default particle.</caption> | |
| 490 | + * print(Script.getExternalPath(Script.ExternalPaths.Assets, "Bazaar/Assets/Textures/Defaults/Interface/default_particle.png")); | |
| 491 | + * @example <caption>Report the root directory where the Vircadia assets are located.</caption> | |
| 492 | + * print(Script.getExternalPath(Script.ExternalPaths.Assets, ".")); | |
| 493 | + */ | |
| 494 | + Q_INVOKABLE QString getExternalPath(ExternalResource::Bucket bucket, const QString& path) { return _manager->getExternalPath(bucket, path); } | |
| 495 | + | |
| 496 | +signals: | |
| 497 | + | |
| 498 | + /**jsdoc | |
| 499 | + * @function Script.scriptLoaded | |
| 500 | + * @param {string} filename - File name. | |
| 501 | + * @returns {Signal} | |
| 502 | + * @deprecated This signal is deprecated and will be removed. | |
| 503 | + */ | |
| 504 | + void scriptLoaded(const QString& scriptFilename); | |
| 505 | + | |
| 506 | + /**jsdoc | |
| 507 | + * @function Script.errorLoadingScript | |
| 508 | + * @param {string} filename - File name. | |
| 509 | + * @returns {Signal} | |
| 510 | + * @deprecated This signal is deprecated and will be removed. | |
| 511 | + */ | |
| 512 | + void errorLoadingScript(const QString& scriptFilename); | |
| 513 | + | |
| 514 | + /**jsdoc | |
| 515 | + * Triggered frequently at a system-determined interval. | |
| 516 | + * @function Script.update | |
| 517 | + * @param {number} deltaTime - The time since the last update, in s. | |
| 518 | + * @returns {Signal} | |
| 519 | + * @example <caption>Report script update intervals.</caption> | |
| 520 | + * Script.update.connect(function (deltaTime) { | |
| 521 | + * print("Update: " + deltaTime); | |
| 522 | + * }); | |
| 523 | + */ | |
| 524 | + void update(float deltaTime); | |
| 525 | + | |
| 526 | + /**jsdoc | |
| 527 | + * Triggered when the script is stopping. | |
| 528 | + * @function Script.scriptEnding | |
| 529 | + * @returns {Signal} | |
| 530 | + * @example <caption>Report when a script is stopping.</caption> | |
| 531 | + * print("Script started"); | |
| 532 | + * | |
| 533 | + * Script.scriptEnding.connect(function () { | |
| 534 | + * print("Script ending"); | |
| 535 | + * }); | |
| 536 | + * | |
| 537 | + * Script.setTimeout(function () { | |
| 538 | + * print("Stopping script"); | |
| 539 | + * Script.stop(); | |
| 540 | + * }, 1000); | |
| 541 | + */ | |
| 542 | + void scriptEnding(); | |
| 543 | + | |
| 544 | + /**jsdoc | |
| 545 | + * @function Script.finished | |
| 546 | + * @param {string} filename - File name. | |
| 547 | + * @param {object} engine - Engine. | |
| 548 | + * @returns {Signal} | |
| 549 | + * @deprecated This signal is deprecated and will be removed. | |
| 550 | + */ | |
| 551 | + void finished(const QString& fileNameString, ScriptManagerPointer); | |
| 552 | + | |
| 553 | + /**jsdoc | |
| 554 | + * Triggered when the script prints a message to the program log via {@link print}, {@link Script.print}, | |
| 555 | + * {@link console.log}, {@link console.debug}, {@link console.group}, {@link console.groupEnd}, {@link console.time}, or | |
| 556 | + * {@link console.timeEnd}. | |
| 557 | + * @function Script.printedMessage | |
| 558 | + * @param {string} message - The message. | |
| 559 | + * @param {string} scriptName - The name of the script that generated the message. | |
| 560 | + * @returns {Signal} | |
| 561 | + */ | |
| 562 | + void printedMessage(const QString& message, const QString& scriptName); | |
| 563 | + | |
| 564 | + /**jsdoc | |
| 565 | + * Triggered when the script generates an error, {@link console.error} or {@link console.exception} is called, or | |
| 566 | + * {@link console.assert} is called and fails. | |
| 567 | + * @function Script.errorMessage | |
| 568 | + * @param {string} message - The error message. | |
| 569 | + * @param {string} scriptName - The name of the script that generated the error message. | |
| 570 | + * @returns {Signal} | |
| 571 | + */ | |
| 572 | + void errorMessage(const QString& message, const QString& scriptName); | |
| 573 | + | |
| 574 | + /**jsdoc | |
| 575 | + * Triggered when the script generates a warning or {@link console.warn} is called. | |
| 576 | + * @function Script.warningMessage | |
| 577 | + * @param {string} message - The warning message. | |
| 578 | + * @param {string} scriptName - The name of the script that generated the warning message. | |
| 579 | + * @returns {Signal} | |
| 580 | + */ | |
| 581 | + void warningMessage(const QString& message, const QString& scriptName); | |
| 582 | + | |
| 583 | + /**jsdoc | |
| 584 | + * Triggered when the script generates an information message or {@link console.info} is called. | |
| 585 | + * @function Script.infoMessage | |
| 586 | + * @param {string} message - The information message. | |
| 587 | + * @param {string} scriptName - The name of the script that generated the information message. | |
| 588 | + * @returns {Signal} | |
| 589 | + */ | |
| 590 | + void infoMessage(const QString& message, const QString& scriptName); | |
| 591 | + | |
| 592 | + /**jsdoc | |
| 593 | + * Triggered when the running state of the script changes, e.g., from running to stopping. | |
| 594 | + * @function Script.runningStateChanged | |
| 595 | + * @returns {Signal} | |
| 596 | + */ | |
| 597 | + void runningStateChanged(); | |
| 598 | + | |
| 599 | + /**jsdoc | |
| 600 | + * @function Script.clearDebugWindow | |
| 601 | + * @returns {Signal} | |
| 602 | + * @deprecated This signal is deprecated and will be removed. | |
| 603 | + */ | |
| 604 | + void clearDebugWindow(); | |
| 605 | + | |
| 606 | + /**jsdoc | |
| 607 | + * @function Script.loadScript | |
| 608 | + * @param {string} scriptName - Script name. | |
| 609 | + * @param {boolean} isUserLoaded - Is user loaded. | |
| 610 | + * @returns {Signal} | |
| 611 | + * @deprecated This signal is deprecated and will be removed. | |
| 612 | + */ | |
| 613 | + void loadScript(const QString& scriptName, bool isUserLoaded); | |
| 614 | + | |
| 615 | + /**jsdoc | |
| 616 | + * @function Script.reloadScript | |
| 617 | + * @param {string} scriptName - Script name. | |
| 618 | + * @param {boolean} isUserLoaded - Is user loaded. | |
| 619 | + * @returns {Signal} | |
| 620 | + * @deprecated This signal is deprecated and will be removed. | |
| 621 | + */ | |
| 622 | + void reloadScript(const QString& scriptName, bool isUserLoaded); | |
| 623 | + | |
| 624 | + /**jsdoc | |
| 625 | + * Triggered when the script has stopped. | |
| 626 | + * @function Script.doneRunning | |
| 627 | + * @returns {Signal} | |
| 628 | + */ | |
| 629 | + void doneRunning(); | |
| 630 | + | |
| 631 | + /**jsdoc | |
| 632 | + * @function Script.entityScriptDetailsUpdated | |
| 633 | + * @returns {Signal} | |
| 634 | + * @deprecated This signal is deprecated and will be removed. | |
| 635 | + */ | |
| 636 | + // Emitted when an entity script is added or removed, or when the status of an entity | |
| 637 | + // script is updated (goes from RUNNING to ERROR_RUNNING_SCRIPT, for example) | |
| 638 | + void entityScriptDetailsUpdated(); | |
| 639 | + | |
| 640 | + /**jsdoc | |
| 641 | + * Triggered when the script starts for the user. See also, {@link Entities.preload}. | |
| 642 | + * <p class="availableIn"><strong>Supported Script Types:</strong> Client Entity Scripts • Server Entity Scripts</p> | |
| 643 | + * @function Script.entityScriptPreloadFinished | |
| 644 | + * @param {Uuid} entityID - The ID of the entity that the script is running in. | |
| 645 | + * @returns {Signal} | |
| 646 | + * @example <caption>Get the ID of the entity that a client entity script is running in.</caption> | |
| 647 | + * var entityScript = function () { | |
| 648 | + * this.entityID = Uuid.NULL; | |
| 649 | + * }; | |
| 650 | + * | |
| 651 | + * Script.entityScriptPreloadFinished.connect(function (entityID) { | |
| 652 | + * this.entityID = entityID; | |
| 653 | + * print("Entity ID: " + this.entityID); | |
| 654 | + * }); | |
| 655 | + * | |
| 656 | + * var entityID = Entities.addEntity({ | |
| 657 | + * type: "Box", | |
| 658 | + * position: Vec3.sum(MyAvatar.position, Vec3.multiplyQbyV(MyAvatar.orientation, { x: 0, y: 0, z: -5 })), | |
| 659 | + * dimensions: { x: 0.5, y: 0.5, z: 0.5 }, | |
| 660 | + * color: { red: 255, green: 0, blue: 0 }, | |
| 661 | + * script: "(" + entityScript + ")", // Could host the script on a Web server instead. | |
| 662 | + * lifetime: 300 // Delete after 5 minutes. | |
| 663 | + * }); | |
| 664 | + */ | |
| 665 | + // Emitted when an entity script has finished running preload | |
| 666 | + void entityScriptPreloadFinished(const EntityItemID& entityID); | |
| 667 | + | |
| 668 | + /**jsdoc | |
| 669 | + * Triggered when a script generates an unhandled exception. | |
| 670 | + * @function Script.unhandledException | |
| 671 | + * @param {object} exception - The details of the exception. | |
| 672 | + * @returns {Signal} | |
| 673 | + * @example <caption>Report the details of an unhandled exception.</caption> | |
| 674 | + * Script.unhandledException.connect(function (exception) { | |
| 675 | + * print("Unhandled exception: " + JSON.stringify(exception)); | |
| 676 | + * }); | |
| 677 | + * var properties = JSON.parse("{ x: 1"); // Invalid JSON string. | |
| 678 | + */ | |
| 679 | + void unhandledException(const ScriptValue& exception); | |
| 680 | + | |
| 681 | + | |
| 682 | +protected: | |
| 683 | + /**jsdoc | |
| 684 | + * @function Script.executeOnScriptThread | |
| 685 | + * @param {function} function - Function. | |
| 686 | + * @param {ConnectionType} [type=2] - Connection type. | |
| 687 | + * @deprecated This function is deprecated and will be removed. | |
| 688 | + */ | |
| 689 | + Q_INVOKABLE void executeOnScriptThread(std::function<void()> function, const Qt::ConnectionType& type = Qt::QueuedConnection ) { _manager->executeOnScriptThread(function, type);} | |
| 690 | + | |
| 691 | + /**jsdoc | |
| 692 | + * @function Script._requireResolve | |
| 693 | + * @param {string} module - Module. | |
| 694 | + * @param {string} [relativeTo=""] - Relative to. | |
| 695 | + * @returns {string} Result. | |
| 696 | + * @deprecated This function is deprecated and will be removed. | |
| 697 | + */ | |
| 698 | + // note: this is not meant to be called directly, but just to have QMetaObject take care of wiring it up in general; | |
| 699 | + // then inside of init() we just have to do "Script.require.resolve = Script._requireResolve;" | |
| 700 | + Q_INVOKABLE QString _requireResolve(const QString& moduleId, const QString& relativeTo = QString()) { return _manager->_requireResolve(moduleId, relativeTo); } | |
| 701 | + | |
| 702 | + /**jsdoc | |
| 703 | + * @function Script.entityScriptContentAvailable | |
| 704 | + * @param {Uuid} entityID - Entity ID. | |
| 705 | + * @param {string} scriptOrURL - Path. | |
| 706 | + * @param {string} contents - Contents. | |
| 707 | + * @param {boolean} isURL - Is a URL. | |
| 708 | + * @param {boolean} success - Success. | |
| 709 | + * @param {string} status - Status. | |
| 710 | + * @deprecated This function is deprecated and will be removed. | |
| 711 | + */ | |
| 712 | + Q_INVOKABLE void entityScriptContentAvailable(const EntityItemID& entityID, const QString& scriptOrURL, const QString& contents, bool isURL, bool success, const QString& status); | |
| 713 | + | |
| 714 | + | |
| 715 | +private: | |
| 716 | + ScriptManager *_manager; | |
| 717 | +}; | |