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Fix ScriptEngine setting _isFinished when it shouldn't

Ryan Huffman committed 10 years ago

Commit 4d843621 parent ea831231 file · +0 −1Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 1 file). Show all

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libraries/script-engine/src/ScriptEngine.cpp+0−1
@@ -673,7 +673,6 @@ void ScriptEngine::run() { · 672 unmodified lines
673 }673 }
674 674
675 _isRunning = true;675 _isRunning = true;
676 _isFinished = false;
677 if (_wantSignals) {676 if (_wantSignals) {
678 emit runningStateChanged();677 emit runningStateChanged();
679 }678 }