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Fix code style / remove cruft

sabrina-shanman committed 7 years ago

Commit 516debd1 parent 769a33210 files · +23 −125Browse files

Showing the changes to libraries/render-utils/src/Model.cpp (1 of 10 files). Show all

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libraries/render-utils/src/Model.cpp+5−10
@@ -189,7 +189,7 @@ bool Model::shouldInvalidatePayloadShapeKey(int meshIndex) { · 188 unmodified lines
189 const auto& networkMeshes = getNetworkModel()->getMeshes();189 const auto& networkMeshes = getNetworkModel()->getMeshes();
190 // if our index is ever out of range for either meshes or networkMeshes, then skip it, and set our _meshGroupsKnown190 // if our index is ever out of range for either meshes or networkMeshes, then skip it, and set our _meshGroupsKnown
191 // to false to rebuild out mesh groups.191 // to false to rebuild out mesh groups.
192 if (meshIndex < 0 || meshIndex >= (int)networkMeshes.size() || meshIndex >= (int)hfmModel.meshes.size() /* || meshIndex >= (int)_meshStates.size()*/) {192 if (meshIndex < 0 || meshIndex >= (int)networkMeshes.size() || meshIndex >= (int)hfmModel.meshes.size()) {
193 _needsFixupInScene = true; // trigger remove/add cycle193 _needsFixupInScene = true; // trigger remove/add cycle
194 invalidCalculatedMeshBoxes(); // if we have to reload, we need to assume our mesh boxes are all invalid194 invalidCalculatedMeshBoxes(); // if we have to reload, we need to assume our mesh boxes are all invalid
195 return true;195 return true;
@@ -252,9 +252,6 @@ void Model::updateRenderItems() { · 56 unmodified lines
252 }252 }
253 253
254 Transform renderTransform = modelTransform;254 Transform renderTransform = modelTransform;
255 // if (meshState.clusterMatrices.size() <= 1) {
256 // renderTransform = modelTransform.worldTransform(shapeState._rootFromJointTransform);
257 // }
258 data.updateTransform(renderTransform);255 data.updateTransform(renderTransform);
259 data.updateTransformAndBound(modelTransform.worldTransform(shapeState._rootFromJointTransform));256 data.updateTransformAndBound(modelTransform.worldTransform(shapeState._rootFromJointTransform));
260 257
@@ -299,12 +296,10 @@ void Model::reset() { · 38 unmodified lines
299}296}
300 297
301void Model::updateShapeStatesFromRig() {298void Model::updateShapeStatesFromRig() {
302 { // Shapes state:299 for (auto& shape : _shapeStates) {
303 for (auto& shape : _shapeStates) {300 uint32_t jointId = shape._jointIndex;
304 uint32_t jointId = shape._jointIndex;301 if (jointId < (uint32_t) _rig.getJointStateCount()) {
305 if (jointId < (uint32_t) _rig.getJointStateCount()) {302 shape._rootFromJointTransform = _rig.getJointTransform(jointId);
306 shape._rootFromJointTransform = _rig.getJointTransform(jointId);
307 }
308 }303 }
309 }304 }
310}305}