Get the Leap Motion working again
Showing the changes to interface/src/Application.cpp (1 of 6 files). Show all
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| @@ -2856,6 +2856,8 @@ void Application::update(float deltaTime) { · 2855 unmodified lines | |||
| 2856 | } | 2856 | } |
| 2857 | } | 2857 | } |
| 2858 | 2858 | ||
| 2859 | _controllerScriptingInterface->updateInputControllers(); | ||
| 2860 | |||
| 2859 | // Transfer the user inputs to the driveKeys | 2861 | // Transfer the user inputs to the driveKeys |
| 2860 | // FIXME can we drop drive keys and just have the avatar read the action states directly? | 2862 | // FIXME can we drop drive keys and just have the avatar read the action states directly? |
| 2861 | myAvatar->clearDriveKeys(); | 2863 | myAvatar->clearDriveKeys(); |