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make sure properties include type for proper encoding

ZappoMan committed 12 years ago

Commit 55ac9c81 parent 0cb95fc1 file · +12 −1Browse files

Showing the changes to libraries/entities/src/EntityScriptingInterface.cpp (1 of 1 file). Show all

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libraries/entities/src/EntityScriptingInterface.cpp+12−1
@@ -93,7 +93,6 @@ EntityItemProperties EntityScriptingInterface::getEntityProperties(EntityItemID · 92 unmodified lines
93 93
94EntityItemID EntityScriptingInterface::editEntity(EntityItemID entityID, const EntityItemProperties& properties) {94EntityItemID EntityScriptingInterface::editEntity(EntityItemID entityID, const EntityItemProperties& properties) {
95 EntityItemID actualID = entityID;95 EntityItemID actualID = entityID;
96
97 // if the entity is unknown, attempt to look it up96 // if the entity is unknown, attempt to look it up
98 if (!entityID.isKnownID) {97 if (!entityID.isKnownID) {
99 actualID = EntityItemID::getIDfromCreatorTokenID(entityID.creatorTokenID);98 actualID = EntityItemID::getIDfromCreatorTokenID(entityID.creatorTokenID);
@@ -113,6 +112,18 @@ EntityItemID EntityScriptingInterface::editEntity(EntityItemID entityID, const E · 13 unmodified lines
113 112
114 // if at this point, we know the id, send the update to the entity server113 // if at this point, we know the id, send the update to the entity server
115 if (entityID.isKnownID) {114 if (entityID.isKnownID) {
115 // make sure the properties has a type, so that the encode can know which properties to include
116 if (properties.getType() == EntityTypes::Unknown) {
117 EntityItem* entity = _entityTree->findEntityByEntityItemID(entityID);
118 if (entity) {
119 EntityItemProperties tempProperties = properties;
120 tempProperties.setType(entity->getType());
121 queueEntityMessage(PacketTypeEntityAddOrEdit, entityID, tempProperties);
122 return entityID;
123 }
124 }
125
126 // if the properties already includes the type, then use it as is
116 queueEntityMessage(PacketTypeEntityAddOrEdit, entityID, properties);127 queueEntityMessage(PacketTypeEntityAddOrEdit, entityID, properties);
117 }128 }
118 129