Showing the changes to libraries/script-engine/src/RecordingScriptingInterface.cpp (1 of 5 files). Show all
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| 1 | +// | |
| 2 | +// Created by Bradley Austin Davis on 2015/11/13 | |
| 3 | +// Copyright 2015 High Fidelity, Inc. | |
| 4 | +// | |
| 5 | +// Distributed under the Apache License, Version 2.0. | |
| 6 | +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | |
| 7 | +// | |
| 8 | + | |
| 9 | +#include "RecordingScriptingInterface.h" | |
| 10 | + | |
| 11 | +#include <QThread> | |
| 12 | + | |
| 13 | +#include <recording/Deck.h> | |
| 14 | +#include <recording/Recorder.h> | |
| 15 | +#include <recording/Clip.h> | |
| 16 | +#include <recording/Frame.h> | |
| 17 | +#include <NumericalConstants.h> | |
| 18 | +//#include <AudioClient.h> | |
| 19 | +#include <AudioConstants.h> | |
| 20 | +#include <Transform.h> | |
| 21 | +//#include "avatar/AvatarManager.h" | |
| 22 | +//#include "Application.h" | |
| 23 | +#include "ScriptEngineLogging.h" | |
| 24 | + | |
| 25 | +typedef int16_t AudioSample; | |
| 26 | + | |
| 27 | + | |
| 28 | +using namespace recording; | |
| 29 | + | |
| 30 | +// FIXME move to somewhere audio related? | |
| 31 | +static const QString AUDIO_FRAME_NAME = "com.highfidelity.recording.Audio"; | |
| 32 | + | |
| 33 | +RecordingScriptingInterface::RecordingScriptingInterface() { | |
| 34 | + static const recording::FrameType AVATAR_FRAME_TYPE = recording::Frame::registerFrameType(AvatarData::FRAME_NAME); | |
| 35 | + // FIXME how to deal with driving multiple avatars locally? | |
| 36 | + Frame::registerFrameHandler(AVATAR_FRAME_TYPE, [this](Frame::ConstPointer frame) { | |
| 37 | + processAvatarFrame(frame); | |
| 38 | + }); | |
| 39 | + | |
| 40 | + static const recording::FrameType AUDIO_FRAME_TYPE = recording::Frame::registerFrameType(AUDIO_FRAME_NAME); | |
| 41 | + Frame::registerFrameHandler(AUDIO_FRAME_TYPE, [this](Frame::ConstPointer frame) { | |
| 42 | + processAudioFrame(frame); | |
| 43 | + }); | |
| 44 | + | |
| 45 | + _player = DependencyManager::get<Deck>(); | |
| 46 | + _recorder = DependencyManager::get<Recorder>(); | |
| 47 | + | |
| 48 | +// auto audioClient = DependencyManager::get<AudioClient>(); | |
| 49 | + // connect(audioClient.data(), &AudioClient::inputReceived, this, &RecordingScriptingInterface::processAudioInput); | |
| 50 | +} | |
| 51 | + | |
| 52 | +void RecordingScriptingInterface::setControlledAvatar(AvatarData* avatar) { | |
| 53 | + _controlledAvatar = avatar; | |
| 54 | +} | |
| 55 | + | |
| 56 | +bool RecordingScriptingInterface::isPlaying() { | |
| 57 | + return _player->isPlaying(); | |
| 58 | +} | |
| 59 | + | |
| 60 | +bool RecordingScriptingInterface::isPaused() { | |
| 61 | + return _player->isPaused(); | |
| 62 | +} | |
| 63 | + | |
| 64 | +float RecordingScriptingInterface::playerElapsed() { | |
| 65 | + return _player->position(); | |
| 66 | +} | |
| 67 | + | |
| 68 | +float RecordingScriptingInterface::playerLength() { | |
| 69 | + return _player->length(); | |
| 70 | +} | |
| 71 | + | |
| 72 | +void RecordingScriptingInterface::loadRecording(const QString& filename) { | |
| 73 | + using namespace recording; | |
| 74 | + | |
| 75 | + if (QThread::currentThread() != thread()) { | |
| 76 | + QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection, | |
| 77 | + Q_ARG(QString, filename)); | |
| 78 | + return; | |
| 79 | + } | |
| 80 | + | |
| 81 | + ClipPointer clip = Clip::fromFile(filename); | |
| 82 | + if (!clip) { | |
| 83 | + qWarning() << "Unable to load clip data from " << filename; | |
| 84 | + } | |
| 85 | + _player->queueClip(clip); | |
| 86 | +} | |
| 87 | + | |
| 88 | +void RecordingScriptingInterface::startPlaying() { | |
| 89 | + if (QThread::currentThread() != thread()) { | |
| 90 | + QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection); | |
| 91 | + return; | |
| 92 | + } | |
| 93 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 94 | + auto myAvatar = _controlledAvatar; | |
| 95 | + // Playback from the current position | |
| 96 | + if (_playFromCurrentLocation) { | |
| 97 | + _dummyAvatar.setRecordingBasis(std::make_shared<Transform>(myAvatar->getTransform())); | |
| 98 | + } else { | |
| 99 | + _dummyAvatar.clearRecordingBasis(); | |
| 100 | + } | |
| 101 | + _player->play(); | |
| 102 | +} | |
| 103 | + | |
| 104 | +void RecordingScriptingInterface::setPlayerVolume(float volume) { | |
| 105 | + // FIXME | |
| 106 | +} | |
| 107 | + | |
| 108 | +void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) { | |
| 109 | + // FIXME | |
| 110 | +} | |
| 111 | + | |
| 112 | +void RecordingScriptingInterface::setPlayerTime(float time) { | |
| 113 | + _player->seek(time); | |
| 114 | +} | |
| 115 | + | |
| 116 | +void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) { | |
| 117 | + _playFromCurrentLocation = playFromCurrentLocation; | |
| 118 | +} | |
| 119 | + | |
| 120 | +void RecordingScriptingInterface::setPlayerLoop(bool loop) { | |
| 121 | + _player->loop(loop); | |
| 122 | +} | |
| 123 | + | |
| 124 | +void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) { | |
| 125 | + _useDisplayName = useDisplayName; | |
| 126 | +} | |
| 127 | + | |
| 128 | +void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) { | |
| 129 | + _useAttachments = useAttachments; | |
| 130 | +} | |
| 131 | + | |
| 132 | +void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) { | |
| 133 | + _useHeadModel = useHeadModel; | |
| 134 | +} | |
| 135 | + | |
| 136 | +void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) { | |
| 137 | + _useSkeletonModel = useSkeletonModel; | |
| 138 | +} | |
| 139 | + | |
| 140 | +void RecordingScriptingInterface::play() { | |
| 141 | + _player->play(); | |
| 142 | +} | |
| 143 | + | |
| 144 | +void RecordingScriptingInterface::pausePlayer() { | |
| 145 | + _player->pause(); | |
| 146 | +} | |
| 147 | + | |
| 148 | +void RecordingScriptingInterface::stopPlaying() { | |
| 149 | + _player->stop(); | |
| 150 | +} | |
| 151 | + | |
| 152 | +bool RecordingScriptingInterface::isRecording() { | |
| 153 | + return _recorder->isRecording(); | |
| 154 | +} | |
| 155 | + | |
| 156 | +float RecordingScriptingInterface::recorderElapsed() { | |
| 157 | + return _recorder->position(); | |
| 158 | +} | |
| 159 | + | |
| 160 | +void RecordingScriptingInterface::startRecording() { | |
| 161 | + if (_recorder->isRecording()) { | |
| 162 | + qCWarning(scriptengine) << "Recorder is already running"; | |
| 163 | + return; | |
| 164 | + } | |
| 165 | + | |
| 166 | + if (QThread::currentThread() != thread()) { | |
| 167 | + QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection); | |
| 168 | + return; | |
| 169 | + } | |
| 170 | + | |
| 171 | + _recordingEpoch = Frame::epochForFrameTime(0); | |
| 172 | + | |
| 173 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 174 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 175 | + auto myAvatar = _controlledAvatar; | |
| 176 | + myAvatar->setRecordingBasis(); | |
| 177 | + _recorder->start(); | |
| 178 | +} | |
| 179 | + | |
| 180 | +void RecordingScriptingInterface::stopRecording() { | |
| 181 | + _recorder->stop(); | |
| 182 | + | |
| 183 | + _lastClip = _recorder->getClip(); | |
| 184 | + // post-process the audio into discreet chunks based on times of received samples | |
| 185 | + _lastClip->seek(0); | |
| 186 | + Frame::ConstPointer frame; | |
| 187 | + while (frame = _lastClip->nextFrame()) { | |
| 188 | + qDebug() << "Frame time " << frame->timeOffset << " size " << frame->data.size(); | |
| 189 | + } | |
| 190 | + _lastClip->seek(0); | |
| 191 | + | |
| 192 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 193 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 194 | + auto myAvatar = _controlledAvatar; | |
| 195 | + myAvatar->clearRecordingBasis(); | |
| 196 | +} | |
| 197 | + | |
| 198 | +void RecordingScriptingInterface::saveRecording(const QString& filename) { | |
| 199 | + if (QThread::currentThread() != thread()) { | |
| 200 | + QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection, | |
| 201 | + Q_ARG(QString, filename)); | |
| 202 | + return; | |
| 203 | + } | |
| 204 | + | |
| 205 | + if (!_lastClip) { | |
| 206 | + qWarning() << "There is no recording to save"; | |
| 207 | + return; | |
| 208 | + } | |
| 209 | + | |
| 210 | + recording::Clip::toFile(filename, _lastClip); | |
| 211 | +} | |
| 212 | + | |
| 213 | +void RecordingScriptingInterface::loadLastRecording() { | |
| 214 | + if (QThread::currentThread() != thread()) { | |
| 215 | + QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection); | |
| 216 | + return; | |
| 217 | + } | |
| 218 | + | |
| 219 | + if (!_lastClip) { | |
| 220 | + qCDebug(scriptengine) << "There is no recording to load"; | |
| 221 | + return; | |
| 222 | + } | |
| 223 | + | |
| 224 | + _player->queueClip(_lastClip); | |
| 225 | + _player->play(); | |
| 226 | +} | |
| 227 | + | |
| 228 | +void RecordingScriptingInterface::processAvatarFrame(const Frame::ConstPointer& frame) { | |
| 229 | + Q_ASSERT(QThread::currentThread() == thread()); | |
| 230 | + | |
| 231 | + AvatarData::fromFrame(frame->data, _dummyAvatar); | |
| 232 | + | |
| 233 | + //auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); | |
| 234 | + auto myAvatar = _controlledAvatar; | |
| 235 | + if (_useHeadModel && _dummyAvatar.getFaceModelURL().isValid() && | |
| 236 | + (_dummyAvatar.getFaceModelURL() != myAvatar->getFaceModelURL())) { | |
| 237 | + // FIXME | |
| 238 | + //myAvatar->setFaceModelURL(_dummyAvatar.getFaceModelURL()); | |
| 239 | + } | |
| 240 | + | |
| 241 | + if (_useSkeletonModel && _dummyAvatar.getSkeletonModelURL().isValid() && | |
| 242 | + (_dummyAvatar.getSkeletonModelURL() != myAvatar->getSkeletonModelURL())) { | |
| 243 | + // FIXME | |
| 244 | + //myAvatar->useFullAvatarURL() | |
| 245 | + } | |
| 246 | + | |
| 247 | + if (_useDisplayName && _dummyAvatar.getDisplayName() != myAvatar->getDisplayName()) { | |
| 248 | + myAvatar->setDisplayName(_dummyAvatar.getDisplayName()); | |
| 249 | + } | |
| 250 | + | |
| 251 | + myAvatar->setPosition(_dummyAvatar.getPosition()); | |
| 252 | + myAvatar->setOrientation(_dummyAvatar.getOrientation()); | |
| 253 | + | |
| 254 | + // FIXME attachments | |
| 255 | + // FIXME joints | |
| 256 | + // FIXME head lean | |
| 257 | + // FIXME head orientation | |
| 258 | +} | |
| 259 | + | |
| 260 | +void RecordingScriptingInterface::processAudioInput(const QByteArray& audio) { | |
| 261 | + if (_recorder->isRecording()) { | |
| 262 | + static const recording::FrameType AUDIO_FRAME_TYPE = recording::Frame::registerFrameType(AUDIO_FRAME_NAME); | |
| 263 | + _recorder->recordFrame(AUDIO_FRAME_TYPE, audio); | |
| 264 | + } | |
| 265 | +} | |
| 266 | + | |
| 267 | +void RecordingScriptingInterface::processAudioFrame(const recording::FrameConstPointer& frame) { | |
| 268 | + // auto audioClient = DependencyManager::get<AudioClient>(); | |
| 269 | + // audioClient->handleRecordedAudioInput(frame->data); | |
| 270 | +} | |