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Move bullet references in collision pick API to PhysicsEngine

sabrina-shanman committed 8 years ago

Commit 5ec277e1 parent 4ca98997 files · +121 −142Browse files

Showing the changes to interface/src/raypick/PickScriptingInterface.cpp (1 of 7 files). Show all

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interface/src/raypick/PickScriptingInterface.cpp+1−1
@@ -157,7 +157,7 @@ unsigned int PickScriptingInterface::createCollisionPick(const QVariant& propert · 156 unmodified lines
157157
158158 CollisionRegion collisionRegion(propMap);
159159
160− return DependencyManager::get<PickManager>()->addPick(PickQuery::Collision, std::make_shared<CollisionPick>(filter, maxDistance, enabled, collisionRegion, _collisionWorld));
160+ return DependencyManager::get<PickManager>()->addPick(PickQuery::Collision, std::make_shared<CollisionPick>(filter, maxDistance, enabled, collisionRegion, _physicsEngine));
161161 }
162162
163163 void PickScriptingInterface::enablePick(unsigned int uid) {

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