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added some timing debugging

ZappoMan committed 13 years ago

Commit 5f6fb3a1 parent 30019177 files · +71 −8Browse files

Showing the changes to interface/src/VoxelSystem.cpp (1 of 7 files). Show all

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interface/src/VoxelSystem.cpp+4−0
@@ -1077,6 +1077,8 @@ void VoxelSystem::render(bool texture) { · 1076 unmodified lines
1077 updateVBOs();1077 updateVBOs();
1078 1078
1079 if (_useVoxelShader) {1079 if (_useVoxelShader) {
1080 PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
1081 "render().. _useVoxelShader openGL..");
1080 1082
1081 Application::getInstance()->getVoxelShader().begin();1083 Application::getInstance()->getVoxelShader().begin();
1082 1084
@@ -1106,6 +1108,8 @@ void VoxelSystem::render(bool texture) { · 23 unmodified lines
1106 Application::getInstance()->getVoxelShader().end();1108 Application::getInstance()->getVoxelShader().end();
1107 1109
1108 } else {1110 } else {
1111 PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "render().. openGL...");
1112
1109 // tell OpenGL where to find vertex and color information1113 // tell OpenGL where to find vertex and color information
1110 glEnableClientState(GL_VERTEX_ARRAY);1114 glEnableClientState(GL_VERTEX_ARRAY);
1111 glEnableClientState(GL_COLOR_ARRAY);1115 glEnableClientState(GL_COLOR_ARRAY);