Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 12 files). Show all
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| @@ -471,7 +471,10 @@ void ScriptEngine::run() { · 470 unmodified lines | ||
| 471 | 471 | |
| 472 | 472 | // pack a placeholder value for sequence number for now, will be packed when destination node is known |
| 473 | 473 | int numPreSequenceNumberBytes = audioPacket.size(); |
| 474 | − packetStream << (quint16)0; | |
| 474 | + packetStream << (quint16) 0; | |
| 475 | + | |
| 476 | + // assume scripted avatar audio is mono and set channel flag to zero | |
| 477 | + packetStream << (quint8) 0; | |
| 475 | 478 | |
| 476 | 479 | // use the orientation and position of this avatar for the source of this audio |
| 477 | 480 | packetStream.writeRawData(reinterpret_cast<const char*>(&_avatarData->getPosition()), sizeof(glm::vec3)); |