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try to fix audio injector threading issues

SamGondelman committed 7 years ago

Commit 609c4ab1 parent c0240d225 files · +393 −324Browse files

Showing the changes to libraries/script-engine/src/AudioScriptingInterface.cpp (1 of 25 files). Show all

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libraries/script-engine/src/AudioScriptingInterface.cpp+1−1
@@ -63,7 +63,7 @@ ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound · 62 unmodified lines
63 optionsCopy.ambisonic = sound->isAmbisonic();63 optionsCopy.ambisonic = sound->isAmbisonic();
64 optionsCopy.localOnly = optionsCopy.localOnly || sound->isAmbisonic(); // force localOnly when Ambisonic64 optionsCopy.localOnly = optionsCopy.localOnly || sound->isAmbisonic(); // force localOnly when Ambisonic
65 65
66 auto injector = AudioInjector::playSound(sound, optionsCopy);66 auto injector = DependencyManager::get<AudioInjectorManager>()->playSound(sound, optionsCopy);
67 if (!injector) {67 if (!injector) {
68 return nullptr;68 return nullptr;
69 }69 }