Showing the changes to interface/src/VoxelSystem.cpp (1 of 4 files). Show all
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| @@ -2645,23 +2645,8 @@ bool VoxelSystem::killSourceVoxelsOperation(VoxelNode* node, void* extraData) { · 2644 unmodified lines | ||
| 2645 | 2645 | void VoxelSystem::nodeKilled(Node* node) { |
| 2646 | 2646 | if (node->getType() == NODE_TYPE_VOXEL_SERVER) { |
| 2647 | 2647 | _voxelServerCount--; |
| 2648 | − | |
| 2649 | 2648 | QUuid nodeUUID = node->getUUID(); |
| 2650 | − | |
| 2651 | 2649 | qDebug("VoxelSystem... voxel server %s removed...\n", nodeUUID.toString().toLocal8Bit().constData()); |
| 2652 | − | |
| 2653 | − if (_voxelServerCount > 0) { | |
| 2654 | − // Kill any voxels from the local tree that match this nodeID | |
| 2655 | − // commenting out for removal of 16 bit node IDs | |
| 2656 | − lockTree(); | |
| 2657 | − _tree->recurseTreeWithOperation(killSourceVoxelsOperation, &nodeUUID); | |
| 2658 | − unlockTree(); | |
| 2659 | − _tree->setDirtyBit(); | |
| 2660 | − setupNewVoxelsForDrawing(); | |
| 2661 | − } else { | |
| 2662 | − // Last server, take the easy way and kill all the local voxels! | |
| 2663 | − killLocalVoxels(); | |
| 2664 | − } | |
| 2665 | 2650 | } |
| 2666 | 2651 | } |
| 2667 | 2652 | |