History

ball-and-socket constraint

Seth Alves committed 9 years ago

Commit 66230281 parent e2e93718 files · +298 −3Browse files

Showing the changes to interface/src/InterfaceDynamicFactory.cpp (1 of 8 files). Show all

Unified · Split

interface/src/InterfaceDynamicFactory.cpp+3−0
@@ -18,6 +18,7 @@ · 17 unmodified lines
18#include <ObjectActionTravelOriented.h>18#include <ObjectActionTravelOriented.h>
19#include <ObjectConstraintHinge.h>19#include <ObjectConstraintHinge.h>
20#include <ObjectConstraintSlider.h>20#include <ObjectConstraintSlider.h>
21#include <ObjectConstraintBallSocket.h>
21#include <LogHandler.h>22#include <LogHandler.h>
22 23
23#include "InterfaceDynamicFactory.h"24#include "InterfaceDynamicFactory.h"
@@ -41,6 +42,8 @@ EntityDynamicPointer interfaceDynamicFactory(EntityDynamicType type, const QUuid · 17 unmodified lines
41 return std::make_shared<AvatarActionFarGrab>(id, ownerEntity);42 return std::make_shared<AvatarActionFarGrab>(id, ownerEntity);
42 case DYNAMIC_TYPE_SLIDER:43 case DYNAMIC_TYPE_SLIDER:
43 return std::make_shared<ObjectConstraintSlider>(id, ownerEntity);44 return std::make_shared<ObjectConstraintSlider>(id, ownerEntity);
45 case DYNAMIC_TYPE_BALL_SOCKET:
46 return std::make_shared<ObjectConstraintBallSocket>(id, ownerEntity);
44 }47 }
45 48
46 qDebug() << "Unknown entity dynamic type";49 qDebug() << "Unknown entity dynamic type";