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Fixed syntax issues and review critics, put all the debugging code in a #define block

Sam Gateau committed 11 years ago

Commit 6a630991 parent 68e2df83 files · +39 −26Browse files

Showing the changes to interface/src/renderer/GeometryCache.cpp (1 of 3 files). Show all

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interface/src/renderer/GeometryCache.cpp+0−1
@@ -971,7 +971,6 @@ void NetworkGeometry::setGeometry(const FBXGeometry& geometry) { · 970 unmodified lines
971971 int clusterWeightsOffset = clusterIndicesOffset + mesh.clusterIndices.size() * sizeof(glm::vec4);
972972
973973 networkMesh._vertexBuffer->resize(clusterWeightsOffset + mesh.clusterWeights.size() * sizeof(glm::vec4));
974− //networkMesh.vertexBuffer.allocate(clusterWeightsOffset + mesh.clusterWeights.size() * sizeof(glm::vec4));
975974
976975 networkMesh._vertexBuffer->setSubData(0, mesh.vertices.size() * sizeof(glm::vec3), (gpu::Resource::Byte*) mesh.vertices.constData());
977976 networkMesh._vertexBuffer->setSubData(normalsOffset, mesh.normals.size() * sizeof(glm::vec3), (gpu::Resource::Byte*) mesh.normals.constData());