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hook the user's avatar object into the Interface ScriptEngine

Stephen Birarda committed 12 years ago

Commit 6b441721 parent 98c25aa4 files · +8 −5Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 4 files). Show all

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libraries/script-engine/src/ScriptEngine.cpp+3−3
@@ -71,14 +71,14 @@ ScriptEngine::~ScriptEngine() { · 70 unmodified lines
7171 //printf("ScriptEngine::~ScriptEngine()...\n");
7272 }
7373
74−void ScriptEngine::setAvatarData(AvatarData* avatarData) {
74+void ScriptEngine::setAvatarData(AvatarData* avatarData, char* objectName) {
7575 _avatarData = avatarData;
7676
7777 // remove the old Avatar property, if it exists
78− _engine.globalObject().setProperty("Avatar", QScriptValue());
78+ _engine.globalObject().setProperty(objectName, QScriptValue());
7979
8080 // give the script engine the new Avatar script property
81− registerGlobalObject("Avatar", _avatarData);
81+ registerGlobalObject(objectName, _avatarData);
8282 }
8383
8484 void ScriptEngine::setupMenuItems() {