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Move hand-relative entry in Controls menu.

r3tk0n committed 7 years ago

Commit 6bfe9bf1 parent 79ff0a51 file · +6 −6Browse files

Showing the changes to interface/src/ui/PreferencesDialog.cpp (1 of 1 file). Show all

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interface/src/ui/PreferencesDialog.cpp+6−6
@@ -265,12 +265,6 @@ void setupPreferences() { · 264 unmodified lines
265 auto preference = new CheckPreference(VR_MOVEMENT, "Walking", getter, setter);265 auto preference = new CheckPreference(VR_MOVEMENT, "Walking", getter, setter);
266 preferences->addPreference(preference);266 preferences->addPreference(preference);
267 }267 }
268 {
269 auto getter = [myAvatar]()->bool { return myAvatar->getHandRelativeMovement(); };
270 auto setter = [myAvatar](bool value) { myAvatar->setHandRelativeMovement(value); };
271 auto preference = new CheckPreference(VR_MOVEMENT, "Hand-Relative Movement", getter, setter);
272 preferences->addPreference(preference);
273 }
274 {268 {
275 auto getter = [myAvatar]()->bool { return myAvatar->getFlyingHMDPref(); };269 auto getter = [myAvatar]()->bool { return myAvatar->getFlyingHMDPref(); };
276 auto setter = [myAvatar](bool value) { myAvatar->setFlyingHMDPref(value); };270 auto setter = [myAvatar](bool value) { myAvatar->setFlyingHMDPref(value); };
@@ -278,6 +272,12 @@ void setupPreferences() { · 1 unmodified line
278 preference->setIndented(true);272 preference->setIndented(true);
279 preferences->addPreference(preference);273 preferences->addPreference(preference);
280 }274 }
275 {
276 auto getter = [myAvatar]()->bool { return myAvatar->getHandRelativeMovement(); };
277 auto setter = [myAvatar](bool value) { myAvatar->setHandRelativeMovement(value); };
278 auto preference = new CheckPreference(VR_MOVEMENT, "Hand-Relative Movement", getter, setter);
279 preferences->addPreference(preference);
280 }
281 {281 {
282 auto getter = [myAvatar]()->QString { return myAvatar->getDominantHand(); };282 auto getter = [myAvatar]()->QString { return myAvatar->getDominantHand(); };
283 auto setter = [myAvatar](const QString& value) { myAvatar->setDominantHand(value); };283 auto setter = [myAvatar](const QString& value) { myAvatar->setDominantHand(value); };