Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 2 files). Show all
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| @@ -145,10 +145,6 @@ void RenderDeferredTask::build(JobModel& task, const render::Varying& input, ren · 144 unmodified lines | ||
| 145 | 145 | // Shadow Stage Frame |
| 146 | 146 | const auto shadowFrame = shadowTaskOutputs[1]; |
| 147 | 147 | |
| 148 | − if (depth == 0) { | |
| 149 | − task.addJob<FadeEffect>("FadeEffect", opaques); | |
| 150 | − } | |
| 151 | − | |
| 152 | 148 | const auto jitter = task.addJob<JitterSample>("JitterCam"); |
| 153 | 149 | |
| 154 | 150 | // GPU jobs: Start preparing the primary, deferred and lighting buffer |