Showing the changes to interface/src/scripting/RenderScriptingInterface.cpp (1 of 6 files). Show all
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| @@ -20,7 +20,6 @@ · 19 unmodified lines | ||
| 20 | 20 | #include "ScreenName.h" |
| 21 | 21 | |
| 22 | 22 | #include <procedural/Procedural.h> |
| 23 | −#include "LightClusters.h" | |
| 24 | 23 | |
| 25 | 24 | STATIC_SCRIPT_TYPES_INITIALIZER((+[](ScriptManager* manager){ |
| 26 | 25 | auto scriptEngine = manager->engine().get(); |
| @@ -247,36 +246,6 @@ void RenderScriptingInterface::forceAmbientOcclusionEnabled(bool enabled) { · 220 unmodified lines | ||
| 247 | 246 | }); |
| 248 | 247 | } |
| 249 | 248 | |
| 250 | −static void recursivelyUpdateLocalLightingSetting(const QString& parentTaskName, bool enabled, int depth = -1) { | |
| 251 | − auto renderConfig = qApp->getRenderEngine()->getConfiguration(); | |
| 252 | − | |
| 253 | − if (depth == -1) { | |
| 254 | − auto secondaryLightPassConfig = renderConfig->getConfig<LightClusteringPass>("RenderSecondView.LightClustering"); | |
| 255 | − if (secondaryLightPassConfig) { | |
| 256 | − secondaryLightPassConfig->setLocalLightingEnabled(enabled); | |
| 257 | − } | |
| 258 | − | |
| 259 | − auto mainLightPassConfig = renderConfig->getConfig<LightClusteringPass>("RenderMainView.LightClustering"); | |
| 260 | − if (mainLightPassConfig) { | |
| 261 | − mainLightPassConfig->setLocalLightingEnabled(enabled); | |
| 262 | − qDebug() << "RenderMainView.LightClustering" << mainLightPassConfig->localLightingEnabled; | |
| 263 | − } | |
| 264 | − | |
| 265 | − recursivelyUpdateLocalLightingSetting("RenderMainView", enabled, depth + 1); | |
| 266 | − } else if (depth == RenderMirrorTask::MAX_MIRROR_DEPTH) { | |
| 267 | − return; | |
| 268 | − } | |
| 269 | − | |
| 270 | − for (size_t mirrorIndex = 0; mirrorIndex < RenderMirrorTask::MAX_MIRRORS_PER_LEVEL; mirrorIndex++) { | |
| 271 | − std::string mirrorTaskString = parentTaskName.toStdString() + ".RenderMirrorView" + std::to_string(mirrorIndex) + "Depth" + std::to_string(depth); | |
| 272 | − auto lightPassConfig = renderConfig->getConfig<LightClusteringPass>(mirrorTaskString + ".LightClustering"); | |
| 273 | − if (lightPassConfig) { | |
| 274 | − lightPassConfig->setLocalLightingEnabled(enabled); | |
| 275 | − recursivelyUpdateLocalLightingSetting(QString::fromStdString(mirrorTaskString), enabled, depth + 1); | |
| 276 | − } | |
| 277 | − } | |
| 278 | −} | |
| 279 | − | |
| 280 | 249 | bool RenderScriptingInterface::getLocalLightingEnabled() const { |
| 281 | 250 | return _localLightingEnabled; |
| 282 | 251 | } |
| @@ -294,7 +263,7 @@ void RenderScriptingInterface::forceLocalLightingEnabled(bool enabled) { · 11 unmodified lines | ||
| 294 | 263 | _localLightingSetting.set(enabled); |
| 295 | 264 | Menu::getInstance()->setIsOptionChecked(MenuOption::LocalLights, enabled); |
| 296 | 265 | |
| 297 | − recursivelyUpdateLocalLightingSetting("", enabled); | |
| 266 | + recursivelyUpdateLightingModel("", [enabled] (MakeLightingModelConfig *config) { config->setLocalLighting(enabled); }); | |
| 298 | 267 | }); |
| 299 | 268 | } |
| 300 | 269 | |