History

CR feedback

Brad Hefta-Gaub committed 10 years ago

Commit 74a38351 parent 22619a61 file · +6 −18Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 1 file). Show all

Unified · Split

libraries/script-engine/src/ScriptEngine.cpp+6−18
@@ -839,34 +839,22 @@ void ScriptEngine::run() { · 838 unmodified lines
839 // calculate a sleepUntil to be the time from our start time until the original target839 // calculate a sleepUntil to be the time from our start time until the original target
840 // sleepUntil for this frame.840 // sleepUntil for this frame.
841 const std::chrono::microseconds FRAME_DURATION(USECS_PER_SECOND / SCRIPT_FPS + 1);841 const std::chrono::microseconds FRAME_DURATION(USECS_PER_SECOND / SCRIPT_FPS + 1);
842 clock::time_point sleepUntil(startTime + thisFrame++ * FRAME_DURATION);842 clock::time_point targetSleepUntil(startTime + thisFrame++ * FRAME_DURATION);
843 843
844 // However, if our sleepUntil is not at least our average update time into the future844 // However, if our sleepUntil is not at least our average update time into the future
845 // it means our script is taking too long in it's updates, and we want to punish the845 // it means our script is taking too long in it's updates, and we want to punish the
846 // script a little bit. So we will force the sleepUntil to be at least our averageUpdate846 // script a little bit. So we will force the sleepUntil to be at least our averageUpdate
847 // time into the future.847 // time into the future.
848 auto wouldSleep = (sleepUntil - beforeSleep);848 auto averageUpdate = totalUpdates / thisFrame;
849 auto avgerageUpdate = totalUpdates / thisFrame;849 auto sleepUntil = std::max(targetSleepUntil, beforeSleep + averageUpdate);
850
851 if (wouldSleep < avgerageUpdate) {
852 sleepUntil = beforeSleep + avgerageUpdate;
853 }
854 850
855 // We don't want to actually sleep for too long, because it causes our scripts to hang 851 // We don't want to actually sleep for too long, because it causes our scripts to hang
856 // on shutdown and stop... so we want to loop and sleep until we've spent our time in 852 // on shutdown and stop... so we want to loop and sleep until we've spent our time in
857 // purgatory, constantly checking to see if our script was asked to end853 // purgatory, constantly checking to see if our script was asked to end
858 bool firstTime = true;
859 while (!_isFinished && clock::now() < sleepUntil) {854 while (!_isFinished && clock::now() < sleepUntil) {
860 if (!firstTime) {855 QCoreApplication::processEvents(); // before we sleep again, give events a chance to process
861 QCoreApplication::processEvents(); // before we sleep again, give events a chance to process856 auto thisSleepUntil = std::min(sleepUntil, clock::now() + FRAME_DURATION);
862 }
863 auto wouldSleepSlice = (sleepUntil - clock::now());
864 auto thisSleepUntil = sleepUntil;
865 if (wouldSleepSlice > FRAME_DURATION) {
866 thisSleepUntil = clock::now() + FRAME_DURATION;
867 }
868 std::this_thread::sleep_until(thisSleepUntil);857 std::this_thread::sleep_until(thisSleepUntil);
869 firstTime = false;
870 }858 }
871 859
872#ifdef SCRIPT_DELAY_DEBUG860#ifdef SCRIPT_DELAY_DEBUG
@@ -880,7 +868,7 @@ void ScriptEngine::run() { · 7 unmodified lines
880 qCDebug(scriptengine) <<868 qCDebug(scriptengine) <<
881 "Frame:" << thisFrame <<869 "Frame:" << thisFrame <<
882 "Slept (us):" << std::chrono::duration_cast<std::chrono::microseconds>(actuallySleptUntil - beforeSleep).count() <<870 "Slept (us):" << std::chrono::duration_cast<std::chrono::microseconds>(actuallySleptUntil - beforeSleep).count() <<
883 "Avg Updates (us):" << avgerageUpdate.count() <<871 "Avg Updates (us):" << averageUpdate.count() <<
884 "FPS:" << fps;872 "FPS:" << fps;
885 }873 }
886 }874 }