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Make avatar go away when ignored, even when pal is up. (But currently, it comes back!)

howard-stearns committed 9 years ago

Commit 768b7471 parent 2f2940b8 files · +49 −6Browse files

Showing the changes to libraries/script-engine/src/UsersScriptingInterface.cpp (1 of 8 files). Show all

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libraries/script-engine/src/UsersScriptingInterface.cpp+2−0
@@ -19,6 +19,8 @@ UsersScriptingInterface::UsersScriptingInterface() { · 18 unmodified lines
1919 connect(nodeList.data(), &LimitedNodeList::canKickChanged, this, &UsersScriptingInterface::canKickChanged);
2020 connect(nodeList.data(), &NodeList::ignoreRadiusEnabledChanged, this, &UsersScriptingInterface::ignoreRadiusEnabledChanged);
2121 connect(nodeList.data(), &NodeList::usernameFromIDReply, this, &UsersScriptingInterface::usernameFromIDReply);
22+ connect(nodeList.data(), &NodeList::ignoredNode, this, &UsersScriptingInterface::ignoredNode);
23+ connect(nodeList.data(), &NodeList::unignoredNode, this, &UsersScriptingInterface::unignoredNode);
2224 }
2325
2426 void UsersScriptingInterface::ignore(const QUuid& nodeID) {