Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 7 files). Show all
Unified · Split
| @@ -56,7 +56,7 @@ RenderDeferredTask::RenderDeferredTask(CullFunctor cullFunctor) { · 55 unmodified lines | ||
| 56 | 56 | // Fetch and cull the items from the scene |
| 57 | 57 | auto sceneFilter = ItemFilter::Builder::visibleWorldItems().withoutLayered(); |
| 58 | 58 | const auto sceneSelection = addJob<FetchSpatialTree>("FetchSceneSelection", sceneFilter); |
| 59 | − const auto culledSceneSelection = addJob<CullSpatialSelection>("CullSceneSelection", sceneSelection, cullFunctor, RenderDetails::OPAQUE_ITEM, sceneFilter); | |
| 59 | + const auto culledSceneSelection = addJob<CullSpatialSelection>("CullSceneSelection", sceneSelection, cullFunctor, RenderDetails::ITEM, sceneFilter); | |
| 60 | 60 | |
| 61 | 61 | // Multi filter visible items into different buckets |
| 62 | 62 | const int NUM_FILTERS = 3; |