Showing the changes to libraries/render-utils/src/Model.cpp (1 of 4 files). Show all
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| @@ -808,7 +808,7 @@ bool Model::addToScene(const render::ScenePointer& scene, · 807 unmodified lines | |||
| 808 | if (!_addedToScene && isLoaded()) { | 808 | if (!_addedToScene && isLoaded()) { |
| 809 | updateClusterMatrices(); | 809 | updateClusterMatrices(); |
| 810 | if (_modelMeshRenderItems.empty()) { | 810 | if (_modelMeshRenderItems.empty()) { |
| 811 | createVisibleRenderItemSet(); | 811 | createRenderItemSet(); |
| 812 | } | 812 | } |
| 813 | } | 813 | } |
| 814 | 814 | ||
| @@ -1458,7 +1458,7 @@ const render::ItemIDs& Model::fetchRenderItemIDs() const { · 643 unmodified lines | |||
| 1458 | return _modelMeshRenderItemIDs; | 1458 | return _modelMeshRenderItemIDs; |
| 1459 | } | 1459 | } |
| 1460 | 1460 | ||
| 1461 | void Model::createVisibleRenderItemSet() { | 1461 | void Model::createRenderItemSet() { |
| 1462 | assert(isLoaded()); | 1462 | assert(isLoaded()); |
| 1463 | const auto& meshes = _renderGeometry->getMeshes(); | 1463 | const auto& meshes = _renderGeometry->getMeshes(); |
| 1464 | 1464 | ||