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Rename createVisibleRenderItemSet() to createRenderItemSet() in Model class

sabrina-shanman committed 8 years ago

Commit 79fd3cb1 parent b2ec7f74 files · +6 −6Browse files

Showing the changes to libraries/render-utils/src/Model.cpp (1 of 4 files). Show all

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libraries/render-utils/src/Model.cpp+2−2
@@ -808,7 +808,7 @@ bool Model::addToScene(const render::ScenePointer& scene, · 807 unmodified lines
808 if (!_addedToScene && isLoaded()) {808 if (!_addedToScene && isLoaded()) {
809 updateClusterMatrices();809 updateClusterMatrices();
810 if (_modelMeshRenderItems.empty()) {810 if (_modelMeshRenderItems.empty()) {
811 createVisibleRenderItemSet();811 createRenderItemSet();
812 }812 }
813 }813 }
814 814
@@ -1458,7 +1458,7 @@ const render::ItemIDs& Model::fetchRenderItemIDs() const { · 643 unmodified lines
1458 return _modelMeshRenderItemIDs;1458 return _modelMeshRenderItemIDs;
1459}1459}
1460 1460
1461void Model::createVisibleRenderItemSet() {1461void Model::createRenderItemSet() {
1462 assert(isLoaded());1462 assert(isLoaded());
1463 const auto& meshes = _renderGeometry->getMeshes();1463 const auto& meshes = _renderGeometry->getMeshes();
1464 1464