History

Refactoring the code from directional into DeferredLighting.slh

Sam Gateau committed 11 years ago

Commit 7ae96351 parent d759f4c5 files · +134 −0Browse files

Showing the changes to libraries/render-utils/src/DeferredLightingEffect.cpp (1 of 5 files). Show all

Unified · Split

libraries/render-utils/src/DeferredLightingEffect.cpp+6−0
@@ -435,3 +435,9 @@ void DeferredLightingEffect::loadLightProgram(const char* fragSource, bool limit · 434 unmodified lines
435 locations.radius = program.uniformLocation("radius");435 locations.radius = program.uniformLocation("radius");
436 program.release();436 program.release();
437}437}
438
439void DeferredLightingEffect::setAmbientLightMode(int preset) {
440 if ((preset >= -1) && (preset < NUM_PRESET)) {
441 _ambientLightMode = preset;
442 }
443}

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t