Showing the changes to interface/src/avatar/SkeletonModel.cpp (1 of 6 files). Show all
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| @@ -133,7 +133,7 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) { · 132 unmodified lines | ||
| 133 | 133 | |
| 134 | 134 | _rig->updateFromHandParameters(handParams, deltaTime); |
| 135 | 135 | |
| 136 | − _rig->computeMotionAnimationState(deltaTime, _owningAvatar->getPosition(), _owningAvatar->getVelocity(), _owningAvatar->getOrientation()); | |
| 136 | + _rig->computeMotionAnimationState(deltaTime, _owningAvatar->getPosition(), _owningAvatar->getVelocity(), _owningAvatar->getOrientation(), myAvatar->isHovering()); | |
| 137 | 137 | |
| 138 | 138 | // evaluate AnimGraph animation and update jointStates. |
| 139 | 139 | Model::updateRig(deltaTime, parentTransform); |