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| 1 | // | ||
| 2 | // AudioScriptingInterface.cpp | ||
| 3 | // libraries/audio/src | ||
| 4 | // | ||
| 5 | // Created by Stephen Birarda on 1/2/2014. | ||
| 6 | // Copyright 2014 High Fidelity, Inc. | ||
| 7 | // | ||
| 8 | // Distributed under the Apache License, Version 2.0. | ||
| 9 | // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html | ||
| 10 | // | ||
| 11 | |||
| 12 | #include "AudioScriptingInterface.h" | ||
| 13 | |||
| 14 | void registerAudioMetaTypes(QScriptEngine* engine) { | ||
| 15 | qScriptRegisterMetaType(engine, injectorOptionsToScriptValue, injectorOptionsFromScriptValue); | ||
| 16 | qScriptRegisterMetaType(engine, soundSharedPointerToScriptValue, soundSharedPointerFromScriptValue); | ||
| 17 | qScriptRegisterMetaType(engine, soundPointerToScriptValue, soundPointerFromScriptValue); | ||
| 18 | } | ||
| 19 | |||
| 20 | AudioScriptingInterface& AudioScriptingInterface::getInstance() { | ||
| 21 | static AudioScriptingInterface staticInstance; | ||
| 22 | return staticInstance; | ||
| 23 | } | ||
| 24 | |||
| 25 | AudioScriptingInterface::AudioScriptingInterface() : | ||
| 26 | _localAudioInterface(NULL) | ||
| 27 | { | ||
| 28 | |||
| 29 | } | ||
| 30 | |||
| 31 | AudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) { | ||
| 32 | AudioInjector* injector = NULL; | ||
| 33 | QMetaObject::invokeMethod(this, "invokedPlaySound", Qt::BlockingQueuedConnection, | ||
| 34 | Q_RETURN_ARG(AudioInjector*, injector), | ||
| 35 | Q_ARG(Sound*, sound), Q_ARG(const AudioInjectorOptions&, injectorOptions)); | ||
| 36 | return injector; | ||
| 37 | } | ||
| 38 | |||
| 39 | AudioInjector* AudioScriptingInterface::invokedPlaySound(Sound* sound, const AudioInjectorOptions& injectorOptions) { | ||
| 40 | if (sound) { | ||
| 41 | // stereo option isn't set from script, this comes from sound metadata or filename | ||
| 42 | AudioInjectorOptions optionsCopy = injectorOptions; | ||
| 43 | optionsCopy.stereo = sound->isStereo(); | ||
| 44 | |||
| 45 | QThread* injectorThread = new QThread(); | ||
| 46 | injectorThread->setObjectName("Audio Injector Thread"); | ||
| 47 | |||
| 48 | AudioInjector* injector = new AudioInjector(sound, optionsCopy); | ||
| 49 | injector->setLocalAudioInterface(_localAudioInterface); | ||
| 50 | |||
| 51 | injector->moveToThread(injectorThread); | ||
| 52 | |||
| 53 | // start injecting when the injector thread starts | ||
| 54 | connect(injectorThread, &QThread::started, injector, &AudioInjector::injectAudio); | ||
| 55 | |||
| 56 | |||
| 57 | // connect the right slots and signals for AudioInjector and thread cleanup | ||
| 58 | connect(injector, &AudioInjector::destroyed, injectorThread, &QThread::quit); | ||
| 59 | connect(injectorThread, &QThread::finished, injectorThread, &QThread::deleteLater); | ||
| 60 | connect(injectorThread, &QThread::destroyed, this, &AudioScriptingInterface::threadDead); | ||
| 61 | |||
| 62 | injectorThread->start(); | ||
| 63 | |||
| 64 | return injector; | ||
| 65 | |||
| 66 | } else { | ||
| 67 | qDebug() << "AudioScriptingInterface::playSound called with null Sound object."; | ||
| 68 | return NULL; | ||
| 69 | } | ||
| 70 | } | ||
| 71 | |||
| 72 | void AudioScriptingInterface::threadDead() { | ||
| 73 | qDebug() << "The audio thread has gone down"; | ||
| 74 | } | ||