History

Use make_shared/create to make shared pointers

Atlante45 committed 11 years ago

Commit 7b5a5a31 parent ee1340753 files · +233 −237Browse files

Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 53 files). Show all

Unified · Split

libraries/render-utils/src/RenderDeferredTask.cpp+2−2
@@ -180,8 +180,8 @@ const gpu::PipelinePointer& DrawOverlay3D::getOpaquePipeline() { · 179 unmodified lines
180180 auto vs = gpu::ShaderPointer(gpu::Shader::createVertex(std::string(overlay3D_vert)));
181181 auto ps = gpu::ShaderPointer(gpu::Shader::createPixel(std::string(overlay3D_frag)));
182182 auto program = gpu::ShaderPointer(gpu::Shader::createProgram(vs, ps));
183−
184− auto state = gpu::StatePointer(new gpu::State());
183+
184+ auto state = std::make_shared<gpu::State>();
185185 state->setDepthTest(true, true, gpu::LESS_EQUAL);
186186
187187 _opaquePipeline.reset(gpu::Pipeline::create(program, state));

Keyboard shortcuts

General

Show keyboard shortcuts
?
Focus the current search
/

Issues and pull requests

Open filters
f

Issues, pull requests and Inbox

Select next item
j↓
Select previous item
k↑
Open selected item
Enter
Dismiss filters or clear selection
Esc

Repository code

Go to file
t