Showing the changes to interface/src/scripting/RenderScriptingInterface.cpp (1 of 8 files). Show all
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| @@ -20,6 +20,7 @@ · 19 unmodified lines | |||
| 20 | #include "ScreenName.h" | 20 | #include "ScreenName.h" |
| 21 | 21 | ||
| 22 | #include <procedural/Procedural.h> | 22 | #include <procedural/Procedural.h> |
| 23 | #include "LightClusters.h" | ||
| 23 | 24 | ||
| 24 | STATIC_SCRIPT_TYPES_INITIALIZER((+[](ScriptManager* manager){ | 25 | STATIC_SCRIPT_TYPES_INITIALIZER((+[](ScriptManager* manager){ |
| 25 | auto scriptEngine = manager->engine().get(); | 26 | auto scriptEngine = manager->engine().get(); |
| @@ -261,7 +262,12 @@ void RenderScriptingInterface::forceLocalLightingEnabled(bool enabled) { · 235 unmodified lines | |||
| 261 | _localLightingSetting.set(enabled); | 262 | _localLightingSetting.set(enabled); |
| 262 | Menu::getInstance()->setIsOptionChecked(MenuOption::LocalLights, enabled); | 263 | Menu::getInstance()->setIsOptionChecked(MenuOption::LocalLights, enabled); |
| 263 | 264 | ||
| 264 | recursivelyUpdateLightingModel("", [enabled] (MakeLightingModelConfig *config) { config->setLocalLighting(enabled); }); | 265 | auto renderConfig = qApp->getRenderEngine()->getConfiguration(); |
| 266 | auto config = renderConfig->getConfig<LightClusteringPass>("LightClustering"); | ||
| 267 | |||
| 268 | if (config) { | ||
| 269 | config->setLocalLightingEnabled(enabled); | ||
| 270 | } | ||
| 265 | }); | 271 | }); |
| 266 | } | 272 | } |
| 267 | 273 | ||