Showing the changes to plugins/oculus/src/OculusDisplayPlugin.cpp (1 of 30 files). Show all
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| @@ -110,8 +110,7 @@ void OculusDisplayPlugin::hmdPresent() { · 109 unmodified lines | |||
| 110 | PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex) | 110 | PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex) |
| 111 | 111 | ||
| 112 | // Manually bind the texture to the FBO | 112 | // Manually bind the texture to the FBO |
| 113 | auto& glBackend = dynamic_cast<gpu::gl::GLBackend&>(*_backend); | 113 | auto fbo = getGLBackend()->getFramebufferID(_outputFramebuffer); |
| 114 | auto fbo = glBackend.getFramebufferID(_outputFramebuffer); | ||
| 115 | { | 114 | { |
| 116 | int curIndex; | 115 | int curIndex; |
| 117 | ovr_GetTextureSwapChainCurrentIndex(_session, _textureSwapChain, &curIndex); | 116 | ovr_GetTextureSwapChainCurrentIndex(_session, _textureSwapChain, &curIndex); |