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suppress debug in ScriptEngine, fix spatialization from FS head changes

Stephen Birarda committed 12 years ago

Commit 7eab2761 parent 676bcbe3 files · +1 −5Browse files

Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 3 files). Show all

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libraries/script-engine/src/ScriptEngine.cpp+0−1
@@ -463,7 +463,6 @@ void ScriptEngine::timerFired() { · 462 unmodified lines
463 463
464 if (!callingTimer->isActive()) {464 if (!callingTimer->isActive()) {
465 // this timer is done, we can kill it465 // this timer is done, we can kill it
466 qDebug() << "Deleting a single shot timer";
467 delete callingTimer;466 delete callingTimer;
468 }467 }
469}468}