Showing the changes to interface/src/ui/ApplicationOverlay.cpp (1 of 15 files). Show all
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| @@ -196,7 +196,7 @@ void ApplicationOverlay::renderDomainConnectionStatusBorder(RenderArgs* renderAr · 195 unmodified lines | |||
| 196 | geometryCache->useSimpleDrawPipeline(batch); | 196 | geometryCache->useSimpleDrawPipeline(batch); |
| 197 | batch.setProjectionTransform(mat4()); | 197 | batch.setProjectionTransform(mat4()); |
| 198 | batch.setModelTransform(mat4()); | 198 | batch.setModelTransform(mat4()); |
| 199 | batch.setUniformTexture(0, DependencyManager::get<TextureCache>()->getWhiteTexture()); | 199 | batch.setResourceTexture(0, DependencyManager::get<TextureCache>()->getWhiteTexture()); |
| 200 | batch._glLineWidth(CONNECTION_STATUS_BORDER_LINE_WIDTH); | 200 | batch._glLineWidth(CONNECTION_STATUS_BORDER_LINE_WIDTH); |
| 201 | 201 | ||
| 202 | // TODO animate the disconnect border for some excitement while not connected? | 202 | // TODO animate the disconnect border for some excitement while not connected? |