Instead, we just store two controller::Poses in MyAvatar. Existing behavior and scripting APIs have been preserved. The hand controller debug drawing is slightly different, but still works.
Showing the changes to interface/src/scripting/ControllerScriptingInterface.cpp (1 of 17 files). Show all
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| @@ -13,7 +13,6 @@ · 12 unmodified lines | |||
| 13 | 13 | ||
| 14 | #include <avatar/AvatarManager.h> | 14 | #include <avatar/AvatarManager.h> |
| 15 | #include <avatar/MyAvatar.h> | 15 | #include <avatar/MyAvatar.h> |
| 16 | #include <HandData.h> | ||
| 17 | #include <HFBackEvent.h> | 16 | #include <HFBackEvent.h> |
| 18 | #include <plugins/PluginManager.h> | 17 | #include <plugins/PluginManager.h> |
| 19 | 18 | ||