Showing the changes to interface/src/gpu/Resource.cpp (1 of 7 files). Show all
Unified · Split
| @@ -182,39 +182,3 @@ Buffer::Size Buffer::append(Size size, const Byte* data) { · 181 unmodified lines | ||
| 182 | 182 | return editSysmem().append( size, data); |
| 183 | 183 | } |
| 184 | 184 | |
| 185 | −namespace gpu { | |
| 186 | −namespace backend { | |
| 187 | − | |
| 188 | −BufferObject::~BufferObject() { | |
| 189 | − if (_buffer!=0) { | |
| 190 | − glDeleteBuffers(1, &_buffer); | |
| 191 | − } | |
| 192 | −} | |
| 193 | − | |
| 194 | −void syncGPUObject(const Buffer& buffer) { | |
| 195 | − BufferObject* object = buffer.getGPUObject(); | |
| 196 | − | |
| 197 | − if (object && (object->_stamp == buffer.getSysmem().getStamp())) { | |
| 198 | − return; | |
| 199 | − } | |
| 200 | − | |
| 201 | − // need to have a gpu object? | |
| 202 | − if (!object) { | |
| 203 | − object = new BufferObject(); | |
| 204 | − glGenBuffers(1, &object->_buffer); | |
| 205 | − buffer.setGPUObject(object); | |
| 206 | − } | |
| 207 | − | |
| 208 | − // Now let's update the content of the bo with the sysmem version | |
| 209 | − // TODO: in the future, be smarter about when to actually upload the glBO version based on the data that did change | |
| 210 | − //if () { | |
| 211 | − glBindBuffer(GL_ARRAY_BUFFER, object->_buffer); | |
| 212 | − glBufferData(GL_ARRAY_BUFFER, buffer.getSysmem().getSize(), buffer.getSysmem().readData(), GL_DYNAMIC_DRAW); | |
| 213 | − glBindBuffer(GL_ARRAY_BUFFER, 0); | |
| 214 | − object->_stamp = buffer.getSysmem().getStamp(); | |
| 215 | − object->_size = buffer.getSysmem().getSize(); | |
| 216 | − //} | |
| 217 | −} | |
| 218 | − | |
| 219 | −}; | |
| 220 | −}; | |