Showing the changes to interface/src/gpu/Batch.cpp (1 of 7 files). Show all
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| @@ -12,19 +12,13 @@ · 11 unmodified lines | ||
| 12 | 12 | |
| 13 | 13 | #include <QDebug> |
| 14 | 14 | |
| 15 | −#define ADD_COMMAND(call) _commands.push_back(COMMAND_##call); _commandCalls.push_back(&gpu::Batch::do_##call); _commandOffsets.push_back(_params.size()); | |
| 16 | − | |
| 17 | −//#define DO_IT_NOW(call, offset) runLastCommand(); | |
| 18 | −#define DO_IT_NOW(call, offset) | |
| 19 | − | |
| 20 | −//#define CHECK_GL_ERROR() ::gpu::backend::checkGLError() | |
| 21 | −#define CHECK_GL_ERROR() | |
| 15 | +//#define ADD_COMMAND(call) _commands.push_back(COMMAND_##call); _commandCalls.push_back(&gpu::Batch::do_##call); _commandOffsets.push_back(_params.size()); | |
| 16 | +#define ADD_COMMAND(call) _commands.push_back(COMMAND_##call); _commandOffsets.push_back(_params.size()); | |
| 22 | 17 | |
| 23 | 18 | using namespace gpu; |
| 24 | 19 | |
| 25 | 20 | Batch::Batch() : |
| 26 | 21 | _commands(), |
| 27 | − _commandCalls(), | |
| 28 | 22 | _commandOffsets(), |
| 29 | 23 | _params(), |
| 30 | 24 | _resources(), |
| @@ -36,7 +30,6 @@ Batch::~Batch() { · 5 unmodified lines | ||
| 36 | 30 | |
| 37 | 31 | void Batch::clear() { |
| 38 | 32 | _commands.clear(); |
| 39 | − _commandCalls.clear(); | |
| 40 | 33 | _commandOffsets.clear(); |
| 41 | 34 | _params.clear(); |
| 42 | 35 | _resources.clear(); |
| @@ -66,54 +59,6 @@ uint32 Batch::cacheData(uint32 size, const void* data) { · 23 unmodified lines | ||
| 66 | 59 | return offset; |
| 67 | 60 | } |
| 68 | 61 | |
| 69 | −#define CASE_COMMAND(call) case COMMAND_##call: { do_##call(offset); } break; | |
| 70 | − | |
| 71 | −void Batch::runCommand(Command com, uint32 offset) { | |
| 72 | − switch (com) { | |
| 73 | − CASE_COMMAND(draw); | |
| 74 | − CASE_COMMAND(drawIndexed); | |
| 75 | − CASE_COMMAND(drawInstanced); | |
| 76 | − CASE_COMMAND(drawIndexedInstanced); | |
| 77 | − CASE_COMMAND(glEnable); | |
| 78 | − CASE_COMMAND(glDisable); | |
| 79 | − CASE_COMMAND(glEnableClientState); | |
| 80 | − CASE_COMMAND(glDisableClientState); | |
| 81 | − CASE_COMMAND(glCullFace); | |
| 82 | − CASE_COMMAND(glAlphaFunc); | |
| 83 | − CASE_COMMAND(glDepthFunc); | |
| 84 | − CASE_COMMAND(glDepthMask); | |
| 85 | − CASE_COMMAND(glDepthRange); | |
| 86 | − CASE_COMMAND(glBindBuffer); | |
| 87 | − CASE_COMMAND(glBindTexture); | |
| 88 | − CASE_COMMAND(glActiveTexture); | |
| 89 | − CASE_COMMAND(glDrawBuffers); | |
| 90 | − CASE_COMMAND(glUseProgram); | |
| 91 | − CASE_COMMAND(glUniform1f); | |
| 92 | − CASE_COMMAND(glUniformMatrix4fv); | |
| 93 | − CASE_COMMAND(glMatrixMode); | |
| 94 | − CASE_COMMAND(glPushMatrix); | |
| 95 | − CASE_COMMAND(glPopMatrix); | |
| 96 | − CASE_COMMAND(glMultMatrixf); | |
| 97 | − CASE_COMMAND(glLoadMatrixf); | |
| 98 | − CASE_COMMAND(glLoadIdentity); | |
| 99 | − CASE_COMMAND(glRotatef); | |
| 100 | − CASE_COMMAND(glScalef); | |
| 101 | − CASE_COMMAND(glTranslatef); | |
| 102 | − CASE_COMMAND(glDrawArrays); | |
| 103 | − CASE_COMMAND(glDrawRangeElements); | |
| 104 | − CASE_COMMAND(glColorPointer); | |
| 105 | − CASE_COMMAND(glNormalPointer); | |
| 106 | − CASE_COMMAND(glTexCoordPointer); | |
| 107 | − CASE_COMMAND(glVertexPointer); | |
| 108 | − CASE_COMMAND(glVertexAttribPointer); | |
| 109 | − CASE_COMMAND(glEnableVertexAttribArray); | |
| 110 | − CASE_COMMAND(glDisableVertexAttribArray); | |
| 111 | − CASE_COMMAND(glColor4f); | |
| 112 | − CASE_COMMAND(glMaterialf); | |
| 113 | − CASE_COMMAND(glMaterialfv); | |
| 114 | − } | |
| 115 | −} | |
| 116 | − | |
| 117 | 62 | void Batch::draw(Primitive primitiveType, int nbVertices, int startVertex) { |
| 118 | 63 | ADD_COMMAND(draw); |
| 119 | 64 | |
| @@ -150,605 +95,5 @@ void Batch::drawIndexedInstanced(uint32 nbInstances, Primitive primitiveType, in · 30 unmodified lines | ||
| 150 | 95 | _params.push_back(nbInstances); |
| 151 | 96 | } |
| 152 | 97 | |
| 153 | −// TODO: As long as we have gl calls explicitely issued from interface | |
| 154 | −// code, we need to be able to record and batch these calls. THe long | |
| 155 | −// term strategy is to get rid of any GL calls in favor of the HIFI GPU API | |
| 156 | − | |
| 157 | −void Batch::_glEnable(GLenum cap) { | |
| 158 | − ADD_COMMAND(glEnable); | |
| 159 | − | |
| 160 | − _params.push_back(cap); | |
| 161 | − | |
| 162 | − DO_IT_NOW(_glEnable, 1); | |
| 163 | −} | |
| 164 | −void Batch::do_glEnable(uint32 paramOffset) { | |
| 165 | − glEnable(_params[paramOffset]._uint); | |
| 166 | − CHECK_GL_ERROR(); | |
| 167 | −} | |
| 168 | − | |
| 169 | −void Batch::_glDisable(GLenum cap) { | |
| 170 | − ADD_COMMAND(glDisable); | |
| 171 | − | |
| 172 | − _params.push_back(cap); | |
| 173 | − | |
| 174 | − DO_IT_NOW(_glDisable, 1); | |
| 175 | −} | |
| 176 | −void Batch::do_glDisable(uint32 paramOffset) { | |
| 177 | − glDisable(_params[paramOffset]._uint); | |
| 178 | − CHECK_GL_ERROR(); | |
| 179 | −} | |
| 180 | − | |
| 181 | −void Batch::_glEnableClientState(GLenum array) { | |
| 182 | − ADD_COMMAND(glEnableClientState); | |
| 183 | − | |
| 184 | − _params.push_back(array); | |
| 185 | − | |
| 186 | − DO_IT_NOW(_glEnableClientState, 1 ); | |
| 187 | −} | |
| 188 | −void Batch::do_glEnableClientState(uint32 paramOffset) { | |
| 189 | − glEnableClientState(_params[paramOffset]._uint); | |
| 190 | − CHECK_GL_ERROR(); | |
| 191 | −} | |
| 192 | − | |
| 193 | −void Batch::_glDisableClientState(GLenum array) { | |
| 194 | − ADD_COMMAND(glDisableClientState); | |
| 195 | − | |
| 196 | − _params.push_back(array); | |
| 197 | − | |
| 198 | − DO_IT_NOW(_glDisableClientState, 1); | |
| 199 | −} | |
| 200 | −void Batch::do_glDisableClientState(uint32 paramOffset) { | |
| 201 | − glDisableClientState(_params[paramOffset]._uint); | |
| 202 | − CHECK_GL_ERROR(); | |
| 203 | −} | |
| 204 | − | |
| 205 | −void Batch::_glCullFace(GLenum mode) { | |
| 206 | − ADD_COMMAND(glCullFace); | |
| 207 | − | |
| 208 | − _params.push_back(mode); | |
| 209 | − | |
| 210 | − DO_IT_NOW(_glCullFace, 1); | |
| 211 | −} | |
| 212 | −void Batch::do_glCullFace(uint32 paramOffset) { | |
| 213 | − glCullFace(_params[paramOffset]._uint); | |
| 214 | − CHECK_GL_ERROR(); | |
| 215 | −} | |
| 216 | − | |
| 217 | −void Batch::_glAlphaFunc(GLenum func, GLclampf ref) { | |
| 218 | − ADD_COMMAND(glAlphaFunc); | |
| 219 | − | |
| 220 | − _params.push_back(ref); | |
| 221 | − _params.push_back(func); | |
| 222 | − | |
| 223 | − DO_IT_NOW(_glAlphaFunc, 2); | |
| 224 | −} | |
| 225 | −void Batch::do_glAlphaFunc(uint32 paramOffset) { | |
| 226 | − glAlphaFunc( | |
| 227 | − _params[paramOffset + 1]._uint, | |
| 228 | − _params[paramOffset + 0]._float); | |
| 229 | − CHECK_GL_ERROR(); | |
| 230 | −} | |
| 231 | − | |
| 232 | −void Batch::_glDepthFunc(GLenum func) { | |
| 233 | − ADD_COMMAND(glDepthFunc); | |
| 234 | − | |
| 235 | − _params.push_back(func); | |
| 236 | − | |
| 237 | − DO_IT_NOW(_glDepthFunc, 1); | |
| 238 | −} | |
| 239 | −void Batch::do_glDepthFunc(uint32 paramOffset) { | |
| 240 | − glDepthFunc(_params[paramOffset]._uint); | |
| 241 | − CHECK_GL_ERROR(); | |
| 242 | −} | |
| 243 | − | |
| 244 | −void Batch::_glDepthMask(GLboolean flag) { | |
| 245 | − ADD_COMMAND(glDepthMask); | |
| 246 | − | |
| 247 | − _params.push_back(flag); | |
| 248 | − | |
| 249 | − DO_IT_NOW(_glDepthMask, 1); | |
| 250 | −} | |
| 251 | −void Batch::do_glDepthMask(uint32 paramOffset) { | |
| 252 | − glDepthMask(_params[paramOffset]._uint); | |
| 253 | − CHECK_GL_ERROR(); | |
| 254 | −} | |
| 255 | − | |
| 256 | −void Batch::_glDepthRange(GLclampd zNear, GLclampd zFar) { | |
| 257 | − ADD_COMMAND(glDepthRange); | |
| 258 | − | |
| 259 | − _params.push_back(zFar); | |
| 260 | − _params.push_back(zNear); | |
| 261 | − | |
| 262 | − DO_IT_NOW(_glDepthRange, 2); | |
| 263 | −} | |
| 264 | −void Batch::do_glDepthRange(uint32 paramOffset) { | |
| 265 | − glDepthRange( | |
| 266 | − _params[paramOffset + 1]._double, | |
| 267 | − _params[paramOffset + 0]._double); | |
| 268 | − CHECK_GL_ERROR(); | |
| 269 | −} | |
| 270 | − | |
| 271 | −void Batch::_glBindBuffer(GLenum target, GLuint buffer) { | |
| 272 | − ADD_COMMAND(glBindBuffer); | |
| 273 | − | |
| 274 | − _params.push_back(buffer); | |
| 275 | − _params.push_back(target); | |
| 276 | − | |
| 277 | − DO_IT_NOW(_glBindBuffer, 2); | |
| 278 | −} | |
| 279 | −void Batch::do_glBindBuffer(uint32 paramOffset) { | |
| 280 | − glBindBuffer( | |
| 281 | − _params[paramOffset + 1]._uint, | |
| 282 | − _params[paramOffset + 0]._uint); | |
| 283 | − CHECK_GL_ERROR(); | |
| 284 | −} | |
| 285 | − | |
| 286 | −void Batch::_glBindTexture(GLenum target, GLuint texture) { | |
| 287 | − ADD_COMMAND(glBindTexture); | |
| 288 | − | |
| 289 | − _params.push_back(texture); | |
| 290 | − _params.push_back(target); | |
| 291 | − | |
| 292 | − DO_IT_NOW(_glBindTexture, 2); | |
| 293 | −} | |
| 294 | −void Batch::do_glBindTexture(uint32 paramOffset) { | |
| 295 | − glBindTexture( | |
| 296 | − _params[paramOffset + 1]._uint, | |
| 297 | − _params[paramOffset + 0]._uint); | |
| 298 | − CHECK_GL_ERROR(); | |
| 299 | −} | |
| 300 | − | |
| 301 | −void Batch::_glActiveTexture(GLenum texture) { | |
| 302 | − ADD_COMMAND(glActiveTexture); | |
| 303 | − | |
| 304 | − _params.push_back(texture); | |
| 305 | − | |
| 306 | − DO_IT_NOW(_glActiveTexture, 1); | |
| 307 | −} | |
| 308 | −void Batch::do_glActiveTexture(uint32 paramOffset) { | |
| 309 | − glActiveTexture(_params[paramOffset]._uint); | |
| 310 | − CHECK_GL_ERROR(); | |
| 311 | −} | |
| 312 | − | |
| 313 | −void Batch::_glDrawBuffers(GLsizei n, const GLenum* bufs) { | |
| 314 | − ADD_COMMAND(glDrawBuffers); | |
| 315 | − | |
| 316 | − _params.push_back(cacheData(n * sizeof(GLenum), bufs)); | |
| 317 | − _params.push_back(n); | |
| 318 | − | |
| 319 | − DO_IT_NOW(_glDrawBuffers, 2); | |
| 320 | −} | |
| 321 | −void Batch::do_glDrawBuffers(uint32 paramOffset) { | |
| 322 | − glDrawBuffers( | |
| 323 | − _params[paramOffset + 1]._uint, | |
| 324 | − (const GLenum*) editData(_params[paramOffset + 0]._uint)); | |
| 325 | − CHECK_GL_ERROR(); | |
| 326 | −} | |
| 327 | − | |
| 328 | −void Batch::_glUseProgram(GLuint program) { | |
| 329 | − ADD_COMMAND(glUseProgram); | |
| 330 | − | |
| 331 | − _params.push_back(program); | |
| 332 | − | |
| 333 | − DO_IT_NOW(_glUseProgram, 1); | |
| 334 | −} | |
| 335 | −void Batch::do_glUseProgram(uint32 paramOffset) { | |
| 336 | − glUseProgram(_params[paramOffset]._uint); | |
| 337 | − CHECK_GL_ERROR(); | |
| 338 | −} | |
| 339 | − | |
| 340 | −void Batch::_glUniform1f(GLint location, GLfloat v0) { | |
| 341 | − ADD_COMMAND(glUniform1f); | |
| 342 | − | |
| 343 | − _params.push_back(v0); | |
| 344 | − _params.push_back(location); | |
| 345 | − | |
| 346 | − DO_IT_NOW(_glUniform1f, 1); | |
| 347 | −} | |
| 348 | −void Batch::do_glUniform1f(uint32 paramOffset) { | |
| 349 | − glUniform1f( | |
| 350 | − _params[paramOffset + 1]._int, | |
| 351 | − _params[paramOffset + 0]._float); | |
| 352 | − CHECK_GL_ERROR(); | |
| 353 | −} | |
| 354 | − | |
| 355 | −void Batch::_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { | |
| 356 | − ADD_COMMAND(glUniformMatrix4fv); | |
| 357 | − | |
| 358 | − const int MATRIX4_SIZE = 16 * sizeof(float); | |
| 359 | − _params.push_back(cacheData(count * MATRIX4_SIZE, value)); | |
| 360 | − _params.push_back(transpose); | |
| 361 | − _params.push_back(count); | |
| 362 | − _params.push_back(location); | |
| 363 | − | |
| 364 | − DO_IT_NOW(_glUniformMatrix4fv, 4); | |
| 365 | −} | |
| 366 | −void Batch::do_glUniformMatrix4fv(uint32 paramOffset) { | |
| 367 | − glUniformMatrix4fv( | |
| 368 | − _params[paramOffset + 3]._int, | |
| 369 | − _params[paramOffset + 2]._uint, | |
| 370 | − _params[paramOffset + 1]._uint, | |
| 371 | − (const GLfloat*) editData(_params[paramOffset + 0]._uint)); | |
| 372 | − CHECK_GL_ERROR(); | |
| 373 | −} | |
| 374 | − | |
| 375 | −void Batch::_glMatrixMode(GLenum mode) { | |
| 376 | − ADD_COMMAND(glMatrixMode); | |
| 377 | − | |
| 378 | − _params.push_back(mode); | |
| 379 | − | |
| 380 | − DO_IT_NOW(_glMatrixMode, 1); | |
| 381 | −} | |
| 382 | −void Batch::do_glMatrixMode(uint32 paramOffset) { | |
| 383 | − glMatrixMode(_params[paramOffset]._uint); | |
| 384 | − CHECK_GL_ERROR(); | |
| 385 | −} | |
| 386 | − | |
| 387 | −void Batch::_glPushMatrix() { | |
| 388 | − ADD_COMMAND(glPushMatrix); | |
| 389 | − | |
| 390 | − DO_IT_NOW(_glPushMatrix, 0); | |
| 391 | −} | |
| 392 | −void Batch::do_glPushMatrix(uint32 paramOffset) { | |
| 393 | − glPushMatrix(); | |
| 394 | − CHECK_GL_ERROR(); | |
| 395 | −} | |
| 396 | − | |
| 397 | −void Batch::_glPopMatrix() { | |
| 398 | − ADD_COMMAND(glPopMatrix); | |
| 399 | − | |
| 400 | − DO_IT_NOW(_glPopMatrix, 0); | |
| 401 | −} | |
| 402 | −void Batch::do_glPopMatrix(uint32 paramOffset) { | |
| 403 | − glPopMatrix(); | |
| 404 | − CHECK_GL_ERROR(); | |
| 405 | −} | |
| 406 | − | |
| 407 | −void Batch::_glMultMatrixf(const GLfloat *m) { | |
| 408 | − ADD_COMMAND(glMultMatrixf); | |
| 409 | − | |
| 410 | − const int MATRIX4_SIZE = 16 * sizeof(float); | |
| 411 | − _params.push_back(cacheData(MATRIX4_SIZE, m)); | |
| 412 | − | |
| 413 | − DO_IT_NOW(_glMultMatrixf, 1); | |
| 414 | −} | |
| 415 | −void Batch::do_glMultMatrixf(uint32 paramOffset) { | |
| 416 | − glMultMatrixf((const GLfloat*) editData(_params[paramOffset]._uint)); | |
| 417 | − CHECK_GL_ERROR(); | |
| 418 | −} | |
| 419 | − | |
| 420 | −void Batch::_glLoadMatrixf(const GLfloat *m) { | |
| 421 | − ADD_COMMAND(glLoadMatrixf); | |
| 422 | − | |
| 423 | − const int MATRIX4_SIZE = 16 * sizeof(float); | |
| 424 | − _params.push_back(cacheData(MATRIX4_SIZE, m)); | |
| 425 | − | |
| 426 | − DO_IT_NOW(_glLoadMatrixf, 1); | |
| 427 | −} | |
| 428 | −void Batch::do_glLoadMatrixf(uint32 paramOffset) { | |
| 429 | − glLoadMatrixf((const GLfloat*)editData(_params[paramOffset]._uint)); | |
| 430 | − CHECK_GL_ERROR(); | |
| 431 | −} | |
| 432 | − | |
| 433 | −void Batch::_glLoadIdentity(void) { | |
| 434 | − ADD_COMMAND(glLoadIdentity); | |
| 435 | − | |
| 436 | − DO_IT_NOW(_glLoadIdentity, 0); | |
| 437 | −} | |
| 438 | −void Batch::do_glLoadIdentity(uint32 paramOffset) { | |
| 439 | − glLoadIdentity(); | |
| 440 | − CHECK_GL_ERROR(); | |
| 441 | −} | |
| 442 | − | |
| 443 | −void Batch::_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { | |
| 444 | − ADD_COMMAND(glRotatef); | |
| 445 | − | |
| 446 | − _params.push_back(z); | |
| 447 | − _params.push_back(y); | |
| 448 | − _params.push_back(x); | |
| 449 | − _params.push_back(angle); | |
| 450 | − | |
| 451 | − DO_IT_NOW(_glRotatef, 4); | |
| 452 | −} | |
| 453 | −void Batch::do_glRotatef(uint32 paramOffset) { | |
| 454 | − glRotatef( | |
| 455 | − _params[paramOffset + 3]._float, | |
| 456 | − _params[paramOffset + 2]._float, | |
| 457 | − _params[paramOffset + 1]._float, | |
| 458 | − _params[paramOffset + 0]._float); | |
| 459 | − CHECK_GL_ERROR(); | |
| 460 | −} | |
| 461 | − | |
| 462 | −void Batch::_glScalef(GLfloat x, GLfloat y, GLfloat z) { | |
| 463 | − ADD_COMMAND(glScalef); | |
| 464 | − | |
| 465 | − _params.push_back(z); | |
| 466 | − _params.push_back(y); | |
| 467 | − _params.push_back(x); | |
| 468 | − | |
| 469 | − DO_IT_NOW(_glScalef, 3); | |
| 470 | −} | |
| 471 | −void Batch::do_glScalef(uint32 paramOffset) { | |
| 472 | − glScalef( | |
| 473 | − _params[paramOffset + 2]._float, | |
| 474 | − _params[paramOffset + 1]._float, | |
| 475 | − _params[paramOffset + 0]._float); | |
| 476 | − CHECK_GL_ERROR(); | |
| 477 | −} | |
| 478 | − | |
| 479 | −void Batch::_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { | |
| 480 | − ADD_COMMAND(glTranslatef); | |
| 481 | − | |
| 482 | − _params.push_back(z); | |
| 483 | − _params.push_back(y); | |
| 484 | − _params.push_back(x); | |
| 485 | − | |
| 486 | − DO_IT_NOW(_glTranslatef, 3); | |
| 487 | −} | |
| 488 | −void Batch::do_glTranslatef(uint32 paramOffset) { | |
| 489 | − glTranslatef( | |
| 490 | − _params[paramOffset + 2]._float, | |
| 491 | − _params[paramOffset + 1]._float, | |
| 492 | − _params[paramOffset + 0]._float); | |
| 493 | − CHECK_GL_ERROR(); | |
| 494 | −} | |
| 495 | − | |
| 496 | −void Batch::_glDrawArrays(GLenum mode, GLint first, GLsizei count) { | |
| 497 | − ADD_COMMAND(glDrawArrays); | |
| 498 | − | |
| 499 | − _params.push_back(count); | |
| 500 | − _params.push_back(first); | |
| 501 | − _params.push_back(mode); | |
| 502 | − | |
| 503 | − DO_IT_NOW(_glDrawArrays, 3); | |
| 504 | −} | |
| 505 | −void Batch::do_glDrawArrays(uint32 paramOffset) { | |
| 506 | − glDrawArrays( | |
| 507 | − _params[paramOffset + 2]._uint, | |
| 508 | − _params[paramOffset + 1]._int, | |
| 509 | − _params[paramOffset + 0]._int); | |
| 510 | − CHECK_GL_ERROR(); | |
| 511 | −} | |
| 512 | − | |
| 513 | −void Batch::_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) { | |
| 514 | − ADD_COMMAND(glDrawRangeElements); | |
| 515 | − | |
| 516 | − _params.push_back(cacheResource(indices)); | |
| 517 | − _params.push_back(type); | |
| 518 | − _params.push_back(count); | |
| 519 | − _params.push_back(end); | |
| 520 | − _params.push_back(start); | |
| 521 | − _params.push_back(mode); | |
| 522 | − | |
| 523 | − DO_IT_NOW(_glDrawRangeElements, 6); | |
| 524 | −} | |
| 525 | −void Batch::do_glDrawRangeElements(uint32 paramOffset) { | |
| 526 | − glDrawRangeElements( | |
| 527 | − _params[paramOffset + 5]._uint, | |
| 528 | − _params[paramOffset + 4]._uint, | |
| 529 | − _params[paramOffset + 3]._uint, | |
| 530 | − _params[paramOffset + 2]._int, | |
| 531 | − _params[paramOffset + 1]._uint, | |
| 532 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 533 | − CHECK_GL_ERROR(); | |
| 534 | −} | |
| 535 | − | |
| 536 | −void Batch::_glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { | |
| 537 | − ADD_COMMAND(glColorPointer); | |
| 538 | − | |
| 539 | − _params.push_back(cacheResource(pointer)); | |
| 540 | − _params.push_back(stride); | |
| 541 | − _params.push_back(type); | |
| 542 | − _params.push_back(size); | |
| 543 | − | |
| 544 | − DO_IT_NOW(_glColorPointer, 4); | |
| 545 | −} | |
| 546 | −void Batch::do_glColorPointer(uint32 paramOffset) { | |
| 547 | − glColorPointer( | |
| 548 | − _params[paramOffset + 3]._int, | |
| 549 | − _params[paramOffset + 2]._uint, | |
| 550 | − _params[paramOffset + 1]._int, | |
| 551 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 552 | − CHECK_GL_ERROR(); | |
| 553 | −} | |
| 554 | − | |
| 555 | −void Batch::_glNormalPointer(GLenum type, GLsizei stride, const void *pointer) { | |
| 556 | − ADD_COMMAND(glNormalPointer); | |
| 557 | − | |
| 558 | − _params.push_back(cacheResource(pointer)); | |
| 559 | − _params.push_back(stride); | |
| 560 | − _params.push_back(type); | |
| 561 | − | |
| 562 | − DO_IT_NOW(_glNormalPointer, 3); | |
| 563 | −} | |
| 564 | −void Batch::do_glNormalPointer(uint32 paramOffset) { | |
| 565 | − glNormalPointer( | |
| 566 | − _params[paramOffset + 2]._uint, | |
| 567 | − _params[paramOffset + 1]._int, | |
| 568 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 569 | − CHECK_GL_ERROR(); | |
| 570 | −} | |
| 571 | − | |
| 572 | −void Batch::_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { | |
| 573 | − ADD_COMMAND(glTexCoordPointer); | |
| 574 | − | |
| 575 | − _params.push_back(cacheResource(pointer)); | |
| 576 | − _params.push_back(stride); | |
| 577 | − _params.push_back(type); | |
| 578 | − _params.push_back(size); | |
| 579 | − | |
| 580 | − DO_IT_NOW(_glTexCoordPointer, 4); | |
| 581 | −} | |
| 582 | −void Batch::do_glTexCoordPointer(uint32 paramOffset) { | |
| 583 | − glTexCoordPointer( | |
| 584 | − _params[paramOffset + 3]._int, | |
| 585 | − _params[paramOffset + 2]._uint, | |
| 586 | − _params[paramOffset + 1]._int, | |
| 587 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 588 | − CHECK_GL_ERROR(); | |
| 589 | −} | |
| 590 | − | |
| 591 | −void Batch::_glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { | |
| 592 | − ADD_COMMAND(glVertexPointer); | |
| 593 | − | |
| 594 | − _params.push_back(cacheResource(pointer)); | |
| 595 | − _params.push_back(stride); | |
| 596 | − _params.push_back(type); | |
| 597 | − _params.push_back(size); | |
| 598 | − | |
| 599 | − DO_IT_NOW(_glVertexPointer, 4); | |
| 600 | −} | |
| 601 | −void Batch::do_glVertexPointer(uint32 paramOffset) { | |
| 602 | − glVertexPointer( | |
| 603 | − _params[paramOffset + 3]._int, | |
| 604 | − _params[paramOffset + 2]._uint, | |
| 605 | − _params[paramOffset + 1]._int, | |
| 606 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 607 | − CHECK_GL_ERROR(); | |
| 608 | −} | |
| 609 | − | |
| 610 | − | |
| 611 | −void Batch::_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) { | |
| 612 | − ADD_COMMAND(glVertexAttribPointer); | |
| 613 | − | |
| 614 | − _params.push_back(cacheResource(pointer)); | |
| 615 | − _params.push_back(stride); | |
| 616 | − _params.push_back(normalized); | |
| 617 | − _params.push_back(type); | |
| 618 | − _params.push_back(size); | |
| 619 | − _params.push_back(index); | |
| 620 | − | |
| 621 | − DO_IT_NOW(_glVertexAttribPointer, 6); | |
| 622 | −} | |
| 623 | −void Batch::do_glVertexAttribPointer(uint32 paramOffset) { | |
| 624 | − glVertexAttribPointer( | |
| 625 | − _params[paramOffset + 5]._uint, | |
| 626 | − _params[paramOffset + 4]._int, | |
| 627 | − _params[paramOffset + 3]._uint, | |
| 628 | − _params[paramOffset + 2]._uint, | |
| 629 | − _params[paramOffset + 1]._int, | |
| 630 | − editResource(_params[paramOffset + 0]._uint)->_pointer); | |
| 631 | − CHECK_GL_ERROR(); | |
| 632 | −} | |
| 633 | − | |
| 634 | −void Batch::_glEnableVertexAttribArray(GLint location) { | |
| 635 | − ADD_COMMAND(glEnableVertexAttribArray); | |
| 636 | − | |
| 637 | − _params.push_back(location); | |
| 638 | − | |
| 639 | − DO_IT_NOW(_glEnableVertexAttribArray, 1); | |
| 640 | −} | |
| 641 | −void Batch::do_glEnableVertexAttribArray(uint32 paramOffset) { | |
| 642 | − glEnableVertexAttribArray(_params[paramOffset]._uint); | |
| 643 | − CHECK_GL_ERROR(); | |
| 644 | −} | |
| 645 | − | |
| 646 | −void Batch::_glDisableVertexAttribArray(GLint location) { | |
| 647 | − ADD_COMMAND(glDisableVertexAttribArray); | |
| 648 | − | |
| 649 | − _params.push_back(location); | |
| 650 | − | |
| 651 | − DO_IT_NOW(_glDisableVertexAttribArray, 1); | |
| 652 | −} | |
| 653 | −void Batch::do_glDisableVertexAttribArray(uint32 paramOffset) { | |
| 654 | − glDisableVertexAttribArray(_params[paramOffset]._uint); | |
| 655 | − CHECK_GL_ERROR(); | |
| 656 | −} | |
| 657 | − | |
| 658 | −void Batch::_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { | |
| 659 | − ADD_COMMAND(glColor4f); | |
| 660 | − | |
| 661 | − _params.push_back(alpha); | |
| 662 | − _params.push_back(blue); | |
| 663 | − _params.push_back(green); | |
| 664 | − _params.push_back(red); | |
| 665 | − | |
| 666 | − DO_IT_NOW(_glColor4f, 4); | |
| 667 | −} | |
| 668 | −void Batch::do_glColor4f(uint32 paramOffset) { | |
| 669 | − glColor4f( | |
| 670 | − _params[paramOffset + 3]._float, | |
| 671 | − _params[paramOffset + 2]._float, | |
| 672 | − _params[paramOffset + 1]._float, | |
| 673 | − _params[paramOffset + 0]._float); | |
| 674 | − CHECK_GL_ERROR(); | |
| 675 | −} | |
| 676 | − | |
| 677 | −void Batch::_glMaterialf(GLenum face, GLenum pname, GLfloat param) { | |
| 678 | − ADD_COMMAND(glMaterialf); | |
| 679 | − | |
| 680 | − _params.push_back(param); | |
| 681 | − _params.push_back(pname); | |
| 682 | − _params.push_back(face); | |
| 683 | 98 | |
| 684 | − DO_IT_NOW(_glMaterialf, 3); | |
| 685 | −} | |
| 686 | −void Batch::do_glMaterialf(uint32 paramOffset) { | |
| 687 | − glMaterialf( | |
| 688 | − _params[paramOffset + 2]._uint, | |
| 689 | − _params[paramOffset + 1]._uint, | |
| 690 | − _params[paramOffset + 0]._float); | |
| 691 | − CHECK_GL_ERROR(); | |
| 692 | −} | |
| 693 | − | |
| 694 | −void Batch::_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { | |
| 695 | − ADD_COMMAND(glMaterialfv); | |
| 696 | − | |
| 697 | − _params.push_back(cacheData(4 * sizeof(float), params)); | |
| 698 | − _params.push_back(pname); | |
| 699 | − _params.push_back(face); | |
| 700 | − | |
| 701 | − DO_IT_NOW(_glMaterialfv, 3); | |
| 702 | −} | |
| 703 | −void Batch::do_glMaterialfv(uint32 paramOffset) { | |
| 704 | − glMaterialfv( | |
| 705 | − _params[paramOffset + 2]._uint, | |
| 706 | − _params[paramOffset + 1]._uint, | |
| 707 | − (const GLfloat*) editData(_params[paramOffset + 0]._uint)); | |
| 708 | − CHECK_GL_ERROR(); | |
| 709 | −} | |
| 710 | − | |
| 711 | − | |
| 712 | − | |
| 713 | −void backend::renderBatch(Batch& batch) { | |
| 714 | − uint32 numCommands = batch._commands.size(); | |
| 715 | − Batch::CommandCall* call = batch._commandCalls.data(); | |
| 716 | − Batch::CommandOffsets::value_type* offset = batch._commandOffsets.data(); | |
| 717 | − | |
| 718 | − for (int i = 0; i < numCommands; i++) { | |
| 719 | − (batch.*(*call))(*offset); | |
| 720 | − call++; | |
| 721 | − offset++; | |
| 722 | − } | |
| 723 | −} | |
| 724 | 99 | |
| 725 | −void backend::checkGLError() { | |
| 726 | − GLenum error = glGetError(); | |
| 727 | − if (!error) { | |
| 728 | − return; | |
| 729 | − } else { | |
| 730 | − switch (error) { | |
| 731 | − case GL_INVALID_ENUM: | |
| 732 | − qDebug() << "An unacceptable value is specified for an enumerated argument.The offending command is ignored and has no other side effect than to set the error flag."; | |
| 733 | − break; | |
| 734 | − case GL_INVALID_VALUE: | |
| 735 | − qDebug() << "A numeric argument is out of range.The offending command is ignored and has no other side effect than to set the error flag"; | |
| 736 | − break; | |
| 737 | − case GL_INVALID_OPERATION: | |
| 738 | − qDebug() << "The specified operation is not allowed in the current state.The offending command is ignored and has no other side effect than to set the error flag.."; | |
| 739 | − break; | |
| 740 | − case GL_INVALID_FRAMEBUFFER_OPERATION: | |
| 741 | − qDebug() << "The framebuffer object is not complete.The offending command is ignored and has no other side effect than to set the error flag."; | |
| 742 | − break; | |
| 743 | − case GL_OUT_OF_MEMORY: | |
| 744 | − qDebug() << "There is not enough memory left to execute the command.The state of the GL is undefined, except for the state of the error flags, after this error is recorded."; | |
| 745 | − break; | |
| 746 | − case GL_STACK_UNDERFLOW: | |
| 747 | − qDebug() << "An attempt has been made to perform an operation that would cause an internal stack to underflow."; | |
| 748 | − break; | |
| 749 | − case GL_STACK_OVERFLOW: | |
| 750 | − qDebug() << "An attempt has been made to perform an operation that would cause an internal stack to overflow."; | |
| 751 | − break; | |
| 752 | − } | |
| 753 | − } | |
| 754 | −} | |