Showing the changes to libraries/render-utils/src/RenderDeferredTask.cpp (1 of 4 files). Show all
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| @@ -78,11 +78,12 @@ void RenderDeferredTask::build(JobModel& task, const render::Varying& input, ren · 77 unmodified lines | |||
| 78 | 78 | ||
| 79 | fadeEffect->build(task, opaques); | 79 | fadeEffect->build(task, opaques); |
| 80 | 80 | ||
| 81 | const auto jitterBuffer = task.addJob<JitterSample>("JitterCam"); | ||
| 82 | |||
| 81 | // Prepare deferred, generate the shared Deferred Frame Transform | 83 | // Prepare deferred, generate the shared Deferred Frame Transform |
| 82 | const auto deferredFrameTransform = task.addJob<GenerateDeferredFrameTransform>("DeferredFrameTransform"); | 84 | const auto deferredFrameTransform = task.addJob<GenerateDeferredFrameTransform>("DeferredFrameTransform"); |
| 83 | const auto lightingModel = task.addJob<MakeLightingModel>("LightingModel"); | 85 | const auto lightingModel = task.addJob<MakeLightingModel>("LightingModel"); |
| 84 | 86 | ||
| 85 | const auto jitterBuffer = task.addJob<JitterSample>("JitterCam"); | ||
| 86 | 87 | ||
| 87 | // GPU jobs: Start preparing the primary, deferred and lighting buffer | 88 | // GPU jobs: Start preparing the primary, deferred and lighting buffer |
| 88 | const auto primaryFramebuffer = task.addJob<PreparePrimaryFramebuffer>("PreparePrimaryBuffer"); | 89 | const auto primaryFramebuffer = task.addJob<PreparePrimaryFramebuffer>("PreparePrimaryBuffer"); |