Showing the changes to libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp (1 of 1 file). Show all
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| @@ -388,11 +388,11 @@ void ViveControllerManager::assignDefaultInputMapping(UserInputMapper& mapper) { · 387 unmodified lines | |||
| 388 | mapper.addInputChannel(UserInputMapper::VERTICAL_DOWN, makeInput(AXIS_Y_NEG, 1), makeInput(TRACKPAD_BUTTON, 1), JOYSTICK_MOVE_SPEED); | 388 | mapper.addInputChannel(UserInputMapper::VERTICAL_DOWN, makeInput(AXIS_Y_NEG, 1), makeInput(TRACKPAD_BUTTON, 1), JOYSTICK_MOVE_SPEED); |
| 389 | 389 | ||
| 390 | // Buttons | 390 | // Buttons |
| 391 | mapper.addInputChannel(UserInputMapper::SHIFT, makeInput(GRIP_BUTTON, 0)); | 391 | mapper.addInputChannel(UserInputMapper::SHIFT, makeInput(BUTTON_A, 0)); |
| 392 | mapper.addInputChannel(UserInputMapper::SHIFT, makeInput(GRIP_BUTTON, 1)); | 392 | mapper.addInputChannel(UserInputMapper::SHIFT, makeInput(BUTTON_A, 1)); |
| 393 | 393 | ||
| 394 | mapper.addInputChannel(UserInputMapper::ACTION1, makeInput(BUTTON_A, 0)); | 394 | mapper.addInputChannel(UserInputMapper::ACTION1, makeInput(GRIP_BUTTON, 0)); |
| 395 | mapper.addInputChannel(UserInputMapper::ACTION2, makeInput(BUTTON_A, 1)); | 395 | mapper.addInputChannel(UserInputMapper::ACTION2, makeInput(GRIP_BUTTON, 1)); |
| 396 | 396 | ||
| 397 | mapper.addInputChannel(UserInputMapper::LEFT_HAND_CLICK, makeInput(TRIGGER_BUTTON, 0)); | 397 | mapper.addInputChannel(UserInputMapper::LEFT_HAND_CLICK, makeInput(TRIGGER_BUTTON, 0)); |
| 398 | mapper.addInputChannel(UserInputMapper::RIGHT_HAND_CLICK, makeInput(TRIGGER_BUTTON, 1)); | 398 | mapper.addInputChannel(UserInputMapper::RIGHT_HAND_CLICK, makeInput(TRIGGER_BUTTON, 1)); |