- HMD.orientation - HMD.position
Showing the changes to interface/src/scripting/HMDScriptingInterface.cpp (1 of 2 files). Show all
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| @@ -57,3 +57,17 @@ QScriptValue HMDScriptingInterface::getHUDLookAtPosition3D(QScriptContext* conte · 56 unmodified lines | ||
| 57 | 57 | float HMDScriptingInterface::getIPD() const { |
| 58 | 58 | return Application::getInstance()->getActiveDisplayPlugin()->getIPD(); |
| 59 | 59 | } |
| 60 | + | |
| 61 | +glm::vec3 HMDScriptingInterface::getPosition() const { | |
| 62 | + if (Application::getInstance()->getActiveDisplayPlugin()->isHmd()) { | |
| 63 | + return glm::vec3(Application::getInstance()->getActiveDisplayPlugin()->getHeadPose()[3]); | |
| 64 | + } | |
| 65 | + return glm::vec3(); | |
| 66 | +} | |
| 67 | + | |
| 68 | +glm::quat HMDScriptingInterface::getOrientation() const { | |
| 69 | + if (Application::getInstance()->getActiveDisplayPlugin()->isHmd()) { | |
| 70 | + return glm::quat_cast(Application::getInstance()->getActiveDisplayPlugin()->getHeadPose()); | |
| 71 | + } | |
| 72 | + return glm::quat(); | |
| 73 | +} | |