Showing the changes to libraries/render-utils/src/DebugDeferredBuffer.cpp (1 of 2 files). Show all
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| @@ -379,7 +379,6 @@ void DebugDeferredBuffer::run(const SceneContextPointer& sceneContext, const Ren · 378 unmodified lines | |||
| 379 | auto& deferredFramebuffer = inputs.get0(); | 379 | auto& deferredFramebuffer = inputs.get0(); |
| 380 | auto& linearDepthTarget = inputs.get1(); | 380 | auto& linearDepthTarget = inputs.get1(); |
| 381 | auto& surfaceGeometryFramebuffer = inputs.get2(); | 381 | auto& surfaceGeometryFramebuffer = inputs.get2(); |
| 382 | auto& diffusedCurvatureFramebuffer = inputs.get3(); | ||
| 383 | 382 | ||
| 384 | gpu::doInBatch(args->_context, [&](gpu::Batch& batch) { | 383 | gpu::doInBatch(args->_context, [&](gpu::Batch& batch) { |
| 385 | batch.enableStereo(false); | 384 | batch.enableStereo(false); |