Showing the changes to interface/src/raypick/PointerScriptingInterface.cpp (1 of 2 files). Show all
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| @@ -140,8 +140,8 @@ unsigned int PointerScriptingInterface::createStylus(const QVariant& properties) · 139 unmodified lines | ||
| 140 | 140 | * @property {boolean} [faceAvatar=false] - <code>true</code> if the overlay rendered at the end of the ray rotates about the |
| 141 | 141 | * world y-axis to always face the avatar; <code>false</code> if it maintains its world orientation. |
| 142 | 142 | * @property {boolean} [centerEndY=true] - <code>true</code> if the overlay rendered at the end of the ray is centered on |
| 143 | − * the ray end; <code>false</code> if the overlay is rendered adjacent to the surface if <code>followNormal</code> is | |
| 144 | − * <code>true</code> or on top of the ray end if if <code>followNormal</code> is <code>false</code>. | |
| 143 | + * the ray end; <code>false</code> if the overlay is positioned against the surface if <code>followNormal</code> is | |
| 144 | + * <code>true</code>, or above the ray end if <code>followNormal</code> is <code>false</code>. | |
| 145 | 145 | * @property {boolean} [lockEnd=false] - <code>true</code> if the end of the ray is locked to the center of the object at |
| 146 | 146 | * which the ray is pointing; <code>false</code> if the end of the ray is at the intersected surface. |
| 147 | 147 | * @property {boolean} [distanceScaleEnd=false] - <code>true</code> if the dimensions of the overlay at the end of the ray |
| @@ -331,8 +331,8 @@ unsigned int PointerScriptingInterface::createLaserPointer(const QVariant& prope · 183 unmodified lines | ||
| 331 | 331 | * @property {boolean} [faceAvatar=false] - <code>true</code> if the overlay rendered at the end of the ray rotates about the |
| 332 | 332 | * world y-axis to always face the avatar; <code>false</code> if it maintains its world orientation. |
| 333 | 333 | * @property {boolean} [centerEndY=true] - <code>true</code> if the overlay rendered at the end of the ray is centered on |
| 334 | − * the ray end; <code>false</code> if the overlay is rendered adjacent to the surface if <code>followNormal</code> is | |
| 335 | − * <code>true</code> or on top of the ray end if if <code>followNormal</code> is <code>false</code>. | |
| 334 | + * the ray end; <code>false</code> if the overlay is positioned against the surface if <code>followNormal</code> is | |
| 335 | + * <code>true</code>, or above the ray end if <code>followNormal</code> is <code>false</code>. | |
| 336 | 336 | * @property {boolean} [lockEnd=false] - <code>true</code> if the end of the ray is locked to the center of the object at |
| 337 | 337 | * which the ray is pointing; <code>false</code> if the end of the ray is at the intersected surface. |
| 338 | 338 | * @property {boolean} [distanceScaleEnd=false] - <code>true</code> if the dimensions of the overlay at the end of the ray |