Showing the changes to libraries/script-engine/src/ScriptEngine.cpp (1 of 14 files). Show all
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| @@ -485,10 +485,11 @@ void ScriptEngine::scriptPrintedMessage(const QString& message) { · 484 unmodified lines | ||
| 485 | 485 | qCDebug(scriptengine) << message; |
| 486 | 486 | emit printedMessage(message, getFilename()); |
| 487 | 487 | } |
| 488 | + | |
| 488 | 489 | void ScriptEngine::clearConsole() { |
| 489 | − qCDebug(scriptengine) << "Clearing debug window"; | |
| 490 | 490 | emit clearDebugWindow(); |
| 491 | 491 | } |
| 492 | + | |
| 492 | 493 | // Even though we never pass AnimVariantMap directly to and from javascript, the queued invokeMethod of |
| 493 | 494 | // callAnimationStateHandler requires that the type be registered. |
| 494 | 495 | // These two are meaningful, if we ever do want to use them... |