Showing the changes to libraries/script-engine/src/SceneScriptingInterface.cpp (1 of 9 files). Show all
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| @@ -1,6 +1,6 @@ | ||
| 1 | 1 | // |
| 2 | 2 | // SceneScriptingInterface.cpp |
| 3 | −// interface/src/scripting | |
| 3 | +// libraries/script-engine | |
| 4 | 4 | // |
| 5 | 5 | // Created by Sam Gateau on 2/24/15. |
| 6 | 6 | // Copyright 2014 High Fidelity, Inc. |
| @@ -11,16 +11,27 @@ · 4 unmodified lines | ||
| 11 | 11 | |
| 12 | 12 | #include "SceneScriptingInterface.h" |
| 13 | 13 | |
| 14 | −#include <AddressManager.h> | |
| 15 | − | |
| 16 | − | |
| 17 | 14 | #include <procedural/ProceduralSkybox.h> |
| 18 | 15 | |
| 19 | 16 | SceneScriptingInterface::SceneScriptingInterface() { |
| 20 | − // Let's make sure the sunSkyStage is using a proceduralSKybox | |
| 17 | + // Let's make sure the sunSkyStage is using a proceduralSkybox | |
| 21 | 18 | _skyStage->setSkybox(model::SkyboxPointer(new ProceduralSkybox())); |
| 22 | 19 | } |
| 23 | 20 | |
| 21 | +void SceneScriptingInterface::setShouldRenderAvatars(bool shouldRenderAvatars) { | |
| 22 | + if (shouldRenderAvatars != _shouldRenderAvatars) { | |
| 23 | + _shouldRenderAvatars = shouldRenderAvatars; | |
| 24 | + emit shouldRenderAvatarsChanged(_shouldRenderAvatars); | |
| 25 | + } | |
| 26 | +} | |
| 27 | + | |
| 28 | +void SceneScriptingInterface::setShouldRenderEntities(bool shouldRenderEntities) { | |
| 29 | + if (shouldRenderEntities != _shouldRenderEntities) { | |
| 30 | + _shouldRenderEntities = shouldRenderEntities; | |
| 31 | + emit shouldRenderEntitiesChanged(_shouldRenderEntities); | |
| 32 | + } | |
| 33 | +} | |
| 34 | + | |
| 24 | 35 | void SceneScriptingInterface::setStageOrientation(const glm::quat& orientation) { |
| 25 | 36 | _skyStage->setOriginOrientation(orientation); |
| 26 | 37 | } |
| @@ -120,77 +131,3 @@ QString SceneScriptingInterface::getBackgroundMode() const { · 93 unmodified lines | ||
| 120 | 131 | model::SunSkyStagePointer SceneScriptingInterface::getSkyStage() const { |
| 121 | 132 | return _skyStage; |
| 122 | 133 | } |
| 123 | − | |
| 124 | −void SceneScriptingInterface::setShouldRenderAvatars(bool shouldRenderAvatars) { | |
| 125 | − if (shouldRenderAvatars != _shouldRenderAvatars) { | |
| 126 | − _shouldRenderAvatars = shouldRenderAvatars; | |
| 127 | − emit shouldRenderAvatarsChanged(_shouldRenderAvatars); | |
| 128 | − } | |
| 129 | −} | |
| 130 | − | |
| 131 | −void SceneScriptingInterface::setShouldRenderEntities(bool shouldRenderEntities) { | |
| 132 | − if (shouldRenderEntities != _shouldRenderEntities) { | |
| 133 | − _shouldRenderEntities = shouldRenderEntities; | |
| 134 | − emit shouldRenderEntitiesChanged(_shouldRenderEntities); | |
| 135 | − } | |
| 136 | −} | |
| 137 | − | |
| 138 | −void SceneScriptingInterface::setEngineRenderOpaque(bool renderOpaque) { | |
| 139 | − _engineRenderOpaque = renderOpaque; | |
| 140 | −} | |
| 141 | − | |
| 142 | −void SceneScriptingInterface::setEngineRenderTransparent(bool renderTransparent) { | |
| 143 | − _engineRenderTransparent = renderTransparent; | |
| 144 | −} | |
| 145 | − | |
| 146 | −void SceneScriptingInterface::setEngineCullOpaque(bool cullOpaque) { | |
| 147 | − _engineCullOpaque = cullOpaque; | |
| 148 | −} | |
| 149 | − | |
| 150 | −void SceneScriptingInterface::setEngineCullTransparent(bool cullTransparent) { | |
| 151 | − _engineCullTransparent = cullTransparent; | |
| 152 | −} | |
| 153 | − | |
| 154 | −void SceneScriptingInterface::setEngineSortOpaque(bool sortOpaque) { | |
| 155 | − _engineSortOpaque = sortOpaque; | |
| 156 | −} | |
| 157 | − | |
| 158 | −void SceneScriptingInterface::setEngineSortTransparent(bool sortTransparent) { | |
| 159 | − _engineSortOpaque = sortTransparent; | |
| 160 | −} | |
| 161 | − | |
| 162 | −void SceneScriptingInterface::clearEngineCounters() { | |
| 163 | − _numFeedOpaqueItems = 0; | |
| 164 | − _numDrawnOpaqueItems = 0; | |
| 165 | − _numFeedTransparentItems = 0; | |
| 166 | − _numDrawnTransparentItems = 0; | |
| 167 | − _numFeedOverlay3DItems = 0; | |
| 168 | − _numDrawnOverlay3DItems = 0; | |
| 169 | −} | |
| 170 | − | |
| 171 | − | |
| 172 | −void SceneScriptingInterface::setEngineToneMappingToneCurve(const QString& toneCurve) { | |
| 173 | − if (toneCurve == QString("None")) { | |
| 174 | − _engineToneMappingToneCurve = 0; | |
| 175 | − } else if (toneCurve == QString("Gamma22")) { | |
| 176 | − _engineToneMappingToneCurve = 1; | |
| 177 | − } else if (toneCurve == QString("Reinhard")) { | |
| 178 | − _engineToneMappingToneCurve = 2; | |
| 179 | − } else if (toneCurve == QString("Filmic")) { | |
| 180 | − _engineToneMappingToneCurve = 3; | |
| 181 | − } | |
| 182 | −} | |
| 183 | −QString SceneScriptingInterface::getEngineToneMappingToneCurve() const { | |
| 184 | − switch (_engineToneMappingToneCurve) { | |
| 185 | − case 0: | |
| 186 | − return QString("None"); | |
| 187 | − case 1: | |
| 188 | − return QString("Gamma22"); | |
| 189 | − case 2: | |
| 190 | − return QString("Reinhard"); | |
| 191 | − case 3: | |
| 192 | − return QString("Filmic"); | |
| 193 | − default: | |
| 194 | − return QString("Filmic"); | |
| 195 | − }; | |
| 196 | −} | |