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EntityTree::findClosestEntity() now takes meters

Andrew Meadows committed 11 years ago

Commit 93c77d51 parent 9ad88c35 files · +24 −29Browse files

Showing the changes to libraries/entities/src/EntityScriptingInterface.cpp (1 of 5 files). Show all

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libraries/entities/src/EntityScriptingInterface.cpp+1−2
@@ -180,8 +180,7 @@ EntityItemID EntityScriptingInterface::findClosestEntity(const glm::vec3& center · 179 unmodified lines
180180 EntityItemID result(UNKNOWN_ENTITY_ID, UNKNOWN_ENTITY_TOKEN, false);
181181 if (_entityTree) {
182182 _entityTree->lockForRead();
183− const EntityItem* closestEntity = _entityTree->findClosestEntity(center/(float)TREE_SCALE,
184− radius/(float)TREE_SCALE);
183+ const EntityItem* closestEntity = _entityTree->findClosestEntity(center, radius);
185184 _entityTree->unlock();
186185 if (closestEntity) {
187186 result.id = closestEntity->getID();