Showing the changes to interface/src/PerformanceManager.cpp (1 of 3 files). Show all
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| @@ -27,7 +27,7 @@ void PerformanceManager::setupPerformancePresetSettings(bool evaluatePlatformTie · 26 unmodified lines | ||
| 27 | 27 | // If evaluatePlatformTier, evalute the Platform Tier and assign the matching Performance profile by default. |
| 28 | 28 | // A bunch of Performance, Simulation and Render settings will be set to a matching default value from this |
| 29 | 29 | |
| 30 | − // Here is the mapping between pelatformTIer and performance profile | |
| 30 | + // Here is the mapping between pelatformTier and performance profile | |
| 31 | 31 | const std::array<PerformanceManager::PerformancePreset, platform::Profiler::NumTiers> platformToPerformancePresetMap = { { |
| 32 | 32 | PerformanceManager::PerformancePreset::MID, // platform::Profiler::UNKNOWN |
| 33 | 33 | PerformanceManager::PerformancePreset::LOW, // platform::Profiler::LOW |