Showing the changes to libraries/script-engine/src/ScriptEngine.h (1 of 15 files). Show all
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| @@ -147,7 +147,8 @@ public: · 146 unmodified lines | ||
| 147 | 147 | /// to run... NOTE - this is used by Application currently to load the url. We don't really want it to be exposed |
| 148 | 148 | /// to scripts. we may not need this to be invokable |
| 149 | 149 | void loadURL(const QUrl& scriptURL, bool reload); |
| 150 | − bool hasValidScriptSuffix(const QString& scriptFileName); | |
| 150 | + bool hasValidScriptSuffix(const QString& scriptFileName); | |
| 151 | + | |
| 151 | 152 | Q_INVOKABLE QString getContext() const; |
| 152 | 153 | Q_INVOKABLE bool isClientScript() const { return _context == CLIENT_SCRIPT; } |
| 153 | 154 | Q_INVOKABLE bool isEntityClientScript() const { return _context == ENTITY_CLIENT_SCRIPT; } |
| @@ -225,8 +226,7 @@ public: · 71 unmodified lines | ||
| 225 | 226 | void scriptWarningMessage(const QString& message); |
| 226 | 227 | void scriptInfoMessage(const QString& message); |
| 227 | 228 | void scriptPrintedMessage(const QString& message); |
| 228 | − | |
| 229 | − void clearConsole(); | |
| 229 | + void clearDebugLogWindow(); | |
| 230 | 230 | int getNumRunningEntityScripts() const; |
| 231 | 231 | bool getEntityScriptDetails(const EntityItemID& entityID, EntityScriptDetails &details) const; |
| 232 | 232 | |