Showing the changes to interface/src/Application.cpp (1 of 16 files). Show all
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| @@ -3191,7 +3191,7 @@ namespace render { · 3190 unmodified lines | ||
| 3191 | 3191 | template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) { |
| 3192 | 3192 | if (args->_renderMode != CAMERA_MODE_MIRROR && Menu::getInstance()->isOptionChecked(MenuOption::Stats)) { |
| 3193 | 3193 | PerformanceTimer perfTimer("worldBox"); |
| 3194 | − renderWorldBox(); | |
| 3194 | + renderWorldBox(args); | |
| 3195 | 3195 | |
| 3196 | 3196 | // FIXME: there's currently a bug in the new render engine, if this origin dot is rendered out of view it will |
| 3197 | 3197 | // screw up the state of textures on models so they all end up rendering in the incorrect tint/color/texture |
| @@ -3506,6 +3506,9 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se · 308 unmodified lines | ||
| 3506 | 3506 | renderContext._sortTransparent = sceneInterface->doEngineSortTransparent(); |
| 3507 | 3507 | renderContext._renderTransparent = sceneInterface->doEngineRenderTransparent(); |
| 3508 | 3508 | |
| 3509 | + renderContext._maxDrawnOpaqueItems = sceneInterface->getEngineMaxDrawnOpaqueItems(); | |
| 3510 | + renderContext._maxDrawnTransparentItems = sceneInterface->getEngineMaxDrawnTransparentItems(); | |
| 3511 | + | |
| 3509 | 3512 | renderArgs->_shouldRender = LODManager::shouldRender; |
| 3510 | 3513 | |
| 3511 | 3514 | renderContext.args = renderArgs; |