Showing the changes to libraries/render-utils/src/DebugDeferredBuffer.cpp (1 of 14 files). Show all
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| @@ -114,7 +114,7 @@ static const std::string DEFAULT_LIGHTMAP_SHADER{ · 113 unmodified lines | |||
| 114 | static const std::string DEFAULT_SCATTERING_SHADER{ | 114 | static const std::string DEFAULT_SCATTERING_SHADER{ |
| 115 | "vec4 getFragmentColor() {" | 115 | "vec4 getFragmentColor() {" |
| 116 | " DeferredFragment frag = unpackDeferredFragmentNoPosition(uv);" | 116 | " DeferredFragment frag = unpackDeferredFragmentNoPosition(uv);" |
| 117 | " return (frag.mode == FRAG_MODE_SCATTERING ? vec4(vec3(1.0), 1.0) : vec4(vec3(0.0), 1.0));" | 117 | " return (frag.mode == FRAG_MODE_SCATTERING ? vec4(vec3(pow(frag.scattering, 1.0 / 2.2)), 1.0) : vec4(vec3(0.0), 1.0));" |
| 118 | " }" | 118 | " }" |
| 119 | }; | 119 | }; |
| 120 | 120 | ||