Showing the changes to interface/src/raypick/PickScriptingInterface.cpp (1 of 3 files). Show all
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| @@ -270,6 +270,8 @@ unsigned int PickScriptingInterface::createParabolaPick(const QVariant& properti · 269 unmodified lines | ||
| 270 | 270 | * @property {Quat} orientation - The orientation of the collision region, relative to a parent if defined. |
| 271 | 271 | * @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region. |
| 272 | 272 | * The depth is measured in world space, but will scale with the parent if defined. |
| 273 | +* @property {CollisionMask} [collisionGroup=8] - The type of object this collision pick collides as. Objects whose collision masks overlap with the pick's collision group | |
| 274 | +* will be considered colliding with the pick. | |
| 273 | 275 | * @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay. |
| 274 | 276 | * @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint) |
| 275 | 277 | * @property {string} joint - If "Mouse," parents the pick to the mouse. If "Avatar," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar. |