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always play audio injectors locally

Zach Pomerantz committed 10 years ago

Commit 9e2ec271 parent f26fbca4 files · +16 −24Browse files

Showing the changes to libraries/script-engine/src/AudioScriptingInterface.cpp (1 of 4 files). Show all

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libraries/script-engine/src/AudioScriptingInterface.cpp+1−1
@@ -45,7 +45,7 @@ ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound · 44 unmodified lines
45 // stereo option isn't set from script, this comes from sound metadata or filename45 // stereo option isn't set from script, this comes from sound metadata or filename
46 AudioInjectorOptions optionsCopy = injectorOptions;46 AudioInjectorOptions optionsCopy = injectorOptions;
47 optionsCopy.stereo = sound->isStereo();47 optionsCopy.stereo = sound->isStereo();
48 auto injector = AudioInjector::playSound(sound->getByteArray(), optionsCopy, _localAudioInterface);48 auto injector = AudioInjector::playSound(sound->getByteArray(), optionsCopy);
49 if (!injector) {49 if (!injector) {
50 return NULL;50 return NULL;
51 }51 }