Showing the changes to assignment-client/src/scripts/EntityScriptServer.cpp (1 of 5 files). Show all
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| @@ -30,7 +30,7 @@ · 29 unmodified lines | ||
| 30 | 30 | #include <UUID.h> |
| 31 | 31 | #include <WebSocketServerClass.h> |
| 32 | 32 | |
| 33 | −#include <EntityScriptClient.h> // for EntityScriptServerStub | |
| 33 | +#include <EntityScriptClient.h> // for EntityScriptServerServices | |
| 34 | 34 | |
| 35 | 35 | #include "EntityScriptServerLogging.h" |
| 36 | 36 | #include "../entities/AssignmentParentFinder.h" |
| @@ -70,7 +70,7 @@ EntityScriptServer::EntityScriptServer(ReceivedMessage& message) : ThreadedAssig · 33 unmodified lines | ||
| 70 | 70 | DependencyManager::set<ScriptCache>(); |
| 71 | 71 | DependencyManager::set<ScriptEngines>(ScriptEngine::ENTITY_SERVER_SCRIPT); |
| 72 | 72 | |
| 73 | − DependencyManager::set<EntityScriptServerStub>(); | |
| 73 | + DependencyManager::set<EntityScriptServerServices>(); | |
| 74 | 74 | |
| 75 | 75 | |
| 76 | 76 | // Needed to ensure the creation of the DebugDraw instance on the main thread |