Showing the changes to libraries/render-utils/src/Model.cpp (1 of 1 file). Show all
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| @@ -1178,13 +1178,7 @@ void Model::updateClusterMatrices() { · 1177 unmodified lines | ||
| 1178 | 1178 | for (int j = 0; j < mesh.clusters.size(); j++) { |
| 1179 | 1179 | const FBXCluster& cluster = mesh.clusters.at(j); |
| 1180 | 1180 | auto jointMatrix = _rig->getJointTransform(cluster.jointIndex); |
| 1181 | −#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC) | |
| 1182 | − glm::mat4 out, inverseBindMatrix = cluster.inverseBindMatrix; | |
| 1183 | − glm_mat4_mul((glm_vec4*)&jointMatrix, (glm_vec4*)&inverseBindMatrix, (glm_vec4*)&out); | |
| 1184 | − state.clusterMatrices[j] = out; | |
| 1185 | −#else | |
| 1186 | − state.clusterMatrices[j] = jointMatrix * cluster.inverseBindMatrix; | |
| 1187 | −#endif | |
| 1181 | + glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]); | |
| 1188 | 1182 | } |
| 1189 | 1183 | |
| 1190 | 1184 | // Once computed the cluster matrices, update the buffer(s) |